Final published version
Licence: CC BY: Creative Commons Attribution 4.0 International License
Research output: Contribution to Journal/Magazine › Journal article › peer-review
Research output: Contribution to Journal/Magazine › Journal article › peer-review
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TY - JOUR
T1 - Escaping unsustainable digital interactions
T2 - toward 'more meaningful' and 'moderate' online experiences
AU - Widdicks, Kelly
AU - Remy, Christian
AU - Bates, Oliver
AU - Friday, Adrian
AU - Hazas, Mike
PY - 2022/9/30
Y1 - 2022/9/30
N2 - Growing and even excessive use of digital technology has unquestionably fuelled demand for digital devices and online services leading to a wide range of societal and environmental impacts. In sustainability terms, ICT as a whole is estimated to produce up to nearly 4% of global greenhouse gas emissions. As presumed responsible innovators, the HCI community should now consider design strategies that will reduce use and demand for digital technology for the good of both its users and the planet—strategies perhaps even seen as retrogressive in an era where digital technology is constantly implicated in innovation and economic growth. Prior work has noted the potential to design “more moderate” interactions for sustainability, simultaneously addressing negative societal impacts on users’ wellbeing, relationships, productivity at work, and privacy. In this paper, we explore how we may design intentionally moderate digital interactions that retain our participants’ “more meaningful” experiences. We report on the outcomes of two design workshops to uncover experiences of meaningful device and service use, to inform practical designs for ‘moderate and meaningful’ interaction. From this, we offer design recommendations that aim to address the multiple negative impacts that digital technology can create, and discuss the possible barriers to these designs
AB - Growing and even excessive use of digital technology has unquestionably fuelled demand for digital devices and online services leading to a wide range of societal and environmental impacts. In sustainability terms, ICT as a whole is estimated to produce up to nearly 4% of global greenhouse gas emissions. As presumed responsible innovators, the HCI community should now consider design strategies that will reduce use and demand for digital technology for the good of both its users and the planet—strategies perhaps even seen as retrogressive in an era where digital technology is constantly implicated in innovation and economic growth. Prior work has noted the potential to design “more moderate” interactions for sustainability, simultaneously addressing negative societal impacts on users’ wellbeing, relationships, productivity at work, and privacy. In this paper, we explore how we may design intentionally moderate digital interactions that retain our participants’ “more meaningful” experiences. We report on the outcomes of two design workshops to uncover experiences of meaningful device and service use, to inform practical designs for ‘moderate and meaningful’ interaction. From this, we offer design recommendations that aim to address the multiple negative impacts that digital technology can create, and discuss the possible barriers to these designs
KW - sustainability
KW - moderate
KW - meaningful
KW - interactions
KW - digital devices
KW - online services
KW - digital wellbeing
KW - work productivity
KW - social relationships
KW - online privacy
U2 - 10.1016/j.ijhcs.2022.102853
DO - 10.1016/j.ijhcs.2022.102853
M3 - Journal article
VL - 165
SP - 102853
JO - International Journal of Human-Computer Studies
JF - International Journal of Human-Computer Studies
SN - 1071-5819
M1 - 102853
ER -