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Exploiting Space and Location as a Design Framework for Interactive Mobile Systems

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Exploiting Space and Location as a Design Framework for Interactive Mobile Systems. / Dix, Alan; Rodden, Tom; Davies, Nigel et al.
In: ACM Transactions on Computer-Human Interaction (TOCHI), Vol. 7, No. 3, 09.2000, p. 285-321.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Dix, A, Rodden, T, Davies, N, Friday, A & Palfreyman, K 2000, 'Exploiting Space and Location as a Design Framework for Interactive Mobile Systems', ACM Transactions on Computer-Human Interaction (TOCHI), vol. 7, no. 3, pp. 285-321. https://doi.org/10.1145/355324.355325

APA

Dix, A., Rodden, T., Davies, N., Friday, A., & Palfreyman, K. (2000). Exploiting Space and Location as a Design Framework for Interactive Mobile Systems. ACM Transactions on Computer-Human Interaction (TOCHI), 7(3), 285-321. https://doi.org/10.1145/355324.355325

Vancouver

Dix A, Rodden T, Davies N, Friday A, Palfreyman K. Exploiting Space and Location as a Design Framework for Interactive Mobile Systems. ACM Transactions on Computer-Human Interaction (TOCHI). 2000 Sept;7(3):285-321. doi: 10.1145/355324.355325

Author

Dix, Alan ; Rodden, Tom ; Davies, Nigel et al. / Exploiting Space and Location as a Design Framework for Interactive Mobile Systems. In: ACM Transactions on Computer-Human Interaction (TOCHI). 2000 ; Vol. 7, No. 3. pp. 285-321.

Bibtex

@article{358c9fc6e34e40818ae729a24ed1518c,
title = "Exploiting Space and Location as a Design Framework for Interactive Mobile Systems",
abstract = "This article considers the importance of context in mobile systems. It considers a range of context-related issues and focus on location as a key issue for mobile systems. A design framework is described consisting of taxonomies of location, mobility, population, and device awareness. The design framework informs the construction of a semantic model of space for mobile systems. The semantic model is reflected in a computational model built on a distributed platform that allows contextual information to be shared across a number of mobile devices. The framework supports the design of interactive mobile systems while the platform supports their rapid development.",
keywords = "awareness, context information, design framework, location-sensitive applications, mobile systems, platform support, shared interaction, virtual space cs_eprint_id, 328 cs_uid, 1",
author = "Alan Dix and Tom Rodden and Nigel Davies and Adrian Friday and Kevin Palfreyman",
year = "2000",
month = sep,
doi = "10.1145/355324.355325",
language = "English",
volume = "7",
pages = "285--321",
journal = "ACM Transactions on Computer-Human Interaction (TOCHI)",
issn = "1073-0516",
publisher = "Association for Computing Machinery (ACM)",
number = "3",

}

RIS

TY - JOUR

T1 - Exploiting Space and Location as a Design Framework for Interactive Mobile Systems

AU - Dix, Alan

AU - Rodden, Tom

AU - Davies, Nigel

AU - Friday, Adrian

AU - Palfreyman, Kevin

PY - 2000/9

Y1 - 2000/9

N2 - This article considers the importance of context in mobile systems. It considers a range of context-related issues and focus on location as a key issue for mobile systems. A design framework is described consisting of taxonomies of location, mobility, population, and device awareness. The design framework informs the construction of a semantic model of space for mobile systems. The semantic model is reflected in a computational model built on a distributed platform that allows contextual information to be shared across a number of mobile devices. The framework supports the design of interactive mobile systems while the platform supports their rapid development.

AB - This article considers the importance of context in mobile systems. It considers a range of context-related issues and focus on location as a key issue for mobile systems. A design framework is described consisting of taxonomies of location, mobility, population, and device awareness. The design framework informs the construction of a semantic model of space for mobile systems. The semantic model is reflected in a computational model built on a distributed platform that allows contextual information to be shared across a number of mobile devices. The framework supports the design of interactive mobile systems while the platform supports their rapid development.

KW - awareness

KW - context information

KW - design framework

KW - location-sensitive applications

KW - mobile systems

KW - platform support

KW - shared interaction

KW - virtual space cs_eprint_id

KW - 328 cs_uid

KW - 1

U2 - 10.1145/355324.355325

DO - 10.1145/355324.355325

M3 - Journal article

VL - 7

SP - 285

EP - 321

JO - ACM Transactions on Computer-Human Interaction (TOCHI)

JF - ACM Transactions on Computer-Human Interaction (TOCHI)

SN - 1073-0516

IS - 3

ER -