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  • Exploring the design space HFI PURE

    Rights statement: This document is the Accepted Manuscript version of a Published Work that appeared in final form in ACM Transactions on Computer-Human Interaction, copyright © American Chemical Society after peer review and technical editing by the publisher. To access the final edited and published work see https://dl.acm.org/doi/10.1145/3484439

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Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

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Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences. / Gayler, Tom; Sas, Corina; Kalnikaitė, Vaiva.
In: ACM Transactions on Computer-Human Interaction (TOCHI), Vol. 29, No. 2, 16, 30.04.2022, p. 16:1-16:52.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Gayler, T, Sas, C & Kalnikaitė, V 2022, 'Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences', ACM Transactions on Computer-Human Interaction (TOCHI), vol. 29, no. 2, 16, pp. 16:1-16:52. https://doi.org/10.1145/3484439

APA

Gayler, T., Sas, C., & Kalnikaitė, V. (2022). Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences. ACM Transactions on Computer-Human Interaction (TOCHI), 29(2), 16:1-16:52. Article 16. https://doi.org/10.1145/3484439

Vancouver

Gayler T, Sas C, Kalnikaitė V. Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences. ACM Transactions on Computer-Human Interaction (TOCHI). 2022 Apr 30;29(2):16:1-16:52. 16. Epub 2022 Jan 16. doi: 10.1145/3484439

Author

Gayler, Tom ; Sas, Corina ; Kalnikaitė, Vaiva. / Exploring the design space for human-food-technology interaction : An approach from the lens of eating experiences. In: ACM Transactions on Computer-Human Interaction (TOCHI). 2022 ; Vol. 29, No. 2. pp. 16:1-16:52.

Bibtex

@article{e773371af1274779a6ff9930ee67957b,
title = "Exploring the design space for human-food-technology interaction: An approach from the lens of eating experiences",
abstract = "Embedded in everyday practices, food can be a rich resource for interaction design. This article focuses on eating experiences to uncover how bodily, sensory, and socio-cultural aspects of eating can be better leveraged for the design of user experience. We report a systematic literature review of 109 papers, and interviews with 18 professional chefs, providing new understandings of prior HFI research, as well as how professional chefs creatively design eating experiences. The findings inform a conceptual framework of designing for user experience leveraging eating experiences. These findings also inform implications for HFI design suggesting the value of multisensory flavor experiences, external and internal sensory stimulation and deprivation, aspects of eating for communicating meaning, and designing with contrasting pleasurable and uncomfortable experiences. The article concludes with six charts as novel generative design tools for HFI experiences focused on sensory, emotional, communicative, performative, and temporal experiences.",
keywords = "food, emotional, design space, sensory, Human-Food Interaction, body, chefs, design, experience, temporal, performative, eating, communicative",
author = "Tom Gayler and Corina Sas and Vaiva Kalnikaitė",
note = "This document is the Accepted Manuscript version of a Published Work that appeared in final form in ACM Transactions on Computer-Human Interaction, copyright {\textcopyright} ACM after peer review and technical editing by the publisher. To access the final edited and published work see https://dl.acm.org/doi/10.1145/3484439",
year = "2022",
month = apr,
day = "30",
doi = "10.1145/3484439",
language = "English",
volume = "29",
pages = "16:1--16:52",
journal = "ACM Transactions on Computer-Human Interaction (TOCHI)",
issn = "1073-0516",
publisher = "Association for Computing Machinery (ACM)",
number = "2",

}

RIS

TY - JOUR

T1 - Exploring the design space for human-food-technology interaction

T2 - An approach from the lens of eating experiences

AU - Gayler, Tom

AU - Sas, Corina

AU - Kalnikaitė, Vaiva

N1 - This document is the Accepted Manuscript version of a Published Work that appeared in final form in ACM Transactions on Computer-Human Interaction, copyright © ACM after peer review and technical editing by the publisher. To access the final edited and published work see https://dl.acm.org/doi/10.1145/3484439

PY - 2022/4/30

Y1 - 2022/4/30

N2 - Embedded in everyday practices, food can be a rich resource for interaction design. This article focuses on eating experiences to uncover how bodily, sensory, and socio-cultural aspects of eating can be better leveraged for the design of user experience. We report a systematic literature review of 109 papers, and interviews with 18 professional chefs, providing new understandings of prior HFI research, as well as how professional chefs creatively design eating experiences. The findings inform a conceptual framework of designing for user experience leveraging eating experiences. These findings also inform implications for HFI design suggesting the value of multisensory flavor experiences, external and internal sensory stimulation and deprivation, aspects of eating for communicating meaning, and designing with contrasting pleasurable and uncomfortable experiences. The article concludes with six charts as novel generative design tools for HFI experiences focused on sensory, emotional, communicative, performative, and temporal experiences.

AB - Embedded in everyday practices, food can be a rich resource for interaction design. This article focuses on eating experiences to uncover how bodily, sensory, and socio-cultural aspects of eating can be better leveraged for the design of user experience. We report a systematic literature review of 109 papers, and interviews with 18 professional chefs, providing new understandings of prior HFI research, as well as how professional chefs creatively design eating experiences. The findings inform a conceptual framework of designing for user experience leveraging eating experiences. These findings also inform implications for HFI design suggesting the value of multisensory flavor experiences, external and internal sensory stimulation and deprivation, aspects of eating for communicating meaning, and designing with contrasting pleasurable and uncomfortable experiences. The article concludes with six charts as novel generative design tools for HFI experiences focused on sensory, emotional, communicative, performative, and temporal experiences.

KW - food

KW - emotional

KW - design space

KW - sensory

KW - Human-Food Interaction

KW - body

KW - chefs

KW - design

KW - experience

KW - temporal

KW - performative

KW - eating

KW - communicative

U2 - 10.1145/3484439

DO - 10.1145/3484439

M3 - Journal article

VL - 29

SP - 16:1-16:52

JO - ACM Transactions on Computer-Human Interaction (TOCHI)

JF - ACM Transactions on Computer-Human Interaction (TOCHI)

SN - 1073-0516

IS - 2

M1 - 16

ER -