Home > Research > Publications & Outputs > Foraging-based optimization of pervasive displays

Links

Text available via DOI:

View graph of relations

Foraging-based optimization of pervasive displays

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

Standard

Foraging-based optimization of pervasive displays. / Montoya Freire, M.L.; Potts, D.; Dayama, N.R. et al.
In: Pervasive and Mobile Computing, Vol. 55, 01.04.2019, p. 45-58.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Montoya Freire, ML, Potts, D, Dayama, NR, Oulasvirta, A & Di Francesco, M 2019, 'Foraging-based optimization of pervasive displays', Pervasive and Mobile Computing, vol. 55, pp. 45-58. https://doi.org/10.1016/j.pmcj.2019.02.008

APA

Montoya Freire, M. L., Potts, D., Dayama, N. R., Oulasvirta, A., & Di Francesco, M. (2019). Foraging-based optimization of pervasive displays. Pervasive and Mobile Computing, 55, 45-58. https://doi.org/10.1016/j.pmcj.2019.02.008

Vancouver

Montoya Freire ML, Potts D, Dayama NR, Oulasvirta A, Di Francesco M. Foraging-based optimization of pervasive displays. Pervasive and Mobile Computing. 2019 Apr 1;55:45-58. Epub 2019 Mar 2. doi: 10.1016/j.pmcj.2019.02.008

Author

Montoya Freire, M.L. ; Potts, D. ; Dayama, N.R. et al. / Foraging-based optimization of pervasive displays. In: Pervasive and Mobile Computing. 2019 ; Vol. 55. pp. 45-58.

Bibtex

@article{43ecc3ddf4e74d6ca20e86cac071611a,
title = "Foraging-based optimization of pervasive displays",
abstract = "The article addresses a key challenge in the design of content for pervasive displays: how to engage passers-by who have limited time and attention? To achieve this, we apply a novel approach for computational design of interesting display content using tiled layouts. We present a model of display foraging based on information foraging theory to describe the behavior of a rational but time-limited user looking at a display. Accordingly, our work aims to maximize the information gain for tiled displays. This complex problem is divided into two phases: (1) generating designs of tiled layouts and (2) assigning content options to individual tiles based on what predicted by display foraging. Accordingly, a proof-of-concept system was realized then evaluated computationally and empirically with a control study and field study. The results show that the proposed system can engage significantly more people than typical digital signage.",
keywords = "Information foraging theory, Computational design, Display foraging, Pervasive displays, User study, Field study",
author = "{Montoya Freire}, M.L. and D. Potts and N.R. Dayama and A. Oulasvirta and {Di Francesco}, M.",
year = "2019",
month = apr,
day = "1",
doi = "10.1016/j.pmcj.2019.02.008",
language = "English",
volume = "55",
pages = "45--58",
journal = "Pervasive and Mobile Computing",
issn = "1574-1192",
publisher = "Elsevier Science B.V.",

}

RIS

TY - JOUR

T1 - Foraging-based optimization of pervasive displays

AU - Montoya Freire, M.L.

AU - Potts, D.

AU - Dayama, N.R.

AU - Oulasvirta, A.

AU - Di Francesco, M.

PY - 2019/4/1

Y1 - 2019/4/1

N2 - The article addresses a key challenge in the design of content for pervasive displays: how to engage passers-by who have limited time and attention? To achieve this, we apply a novel approach for computational design of interesting display content using tiled layouts. We present a model of display foraging based on information foraging theory to describe the behavior of a rational but time-limited user looking at a display. Accordingly, our work aims to maximize the information gain for tiled displays. This complex problem is divided into two phases: (1) generating designs of tiled layouts and (2) assigning content options to individual tiles based on what predicted by display foraging. Accordingly, a proof-of-concept system was realized then evaluated computationally and empirically with a control study and field study. The results show that the proposed system can engage significantly more people than typical digital signage.

AB - The article addresses a key challenge in the design of content for pervasive displays: how to engage passers-by who have limited time and attention? To achieve this, we apply a novel approach for computational design of interesting display content using tiled layouts. We present a model of display foraging based on information foraging theory to describe the behavior of a rational but time-limited user looking at a display. Accordingly, our work aims to maximize the information gain for tiled displays. This complex problem is divided into two phases: (1) generating designs of tiled layouts and (2) assigning content options to individual tiles based on what predicted by display foraging. Accordingly, a proof-of-concept system was realized then evaluated computationally and empirically with a control study and field study. The results show that the proposed system can engage significantly more people than typical digital signage.

KW - Information foraging theory

KW - Computational design

KW - Display foraging

KW - Pervasive displays

KW - User study

KW - Field study

U2 - 10.1016/j.pmcj.2019.02.008

DO - 10.1016/j.pmcj.2019.02.008

M3 - Journal article

VL - 55

SP - 45

EP - 58

JO - Pervasive and Mobile Computing

JF - Pervasive and Mobile Computing

SN - 1574-1192

ER -