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From Prompt Engineering to Prompt Craft

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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From Prompt Engineering to Prompt Craft. / Lindley, Joseph; Whitham, Roger.
TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, 2025. p. 1-12 54.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Lindley, J & Whitham, R 2025, From Prompt Engineering to Prompt Craft. in TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction., 54, ACM, New York, pp. 1-12. https://doi.org/10.1145/3689050.3704424

APA

Lindley, J., & Whitham, R. (2025). From Prompt Engineering to Prompt Craft. In TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-12). Article 54 ACM. https://doi.org/10.1145/3689050.3704424

Vancouver

Lindley J, Whitham R. From Prompt Engineering to Prompt Craft. In TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM. 2025. p. 1-12. 54 doi: 10.1145/3689050.3704424

Author

Lindley, Joseph ; Whitham, Roger. / From Prompt Engineering to Prompt Craft. TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction. New York : ACM, 2025. pp. 1-12

Bibtex

@inproceedings{7692200e2f8f4a2781e65f8f63403702,
title = "From Prompt Engineering to Prompt Craft",
abstract = "This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion. The research employs tangible and embodied interactions to investigate emerging qualitative aspects of generative AI, including uncertainty and materiality. Our approach leverages the flexibility and adaptability of Design Research to navigate the rapidly evolving field of generative AI. The pictorial proposes the notion of prompt craft as a productive reframing of prompt engineering. This is comprised of two contributions: (1) reflections on the notion of materiality for diffusion-based generative AI and a proposed method for a craft-like navigation of the latent space within generative AI models and (2) discussing interaction design strategies for designing user interfaces informed by these affordances. The outcomes are presented as strong concepts or intermediate knowledge, applicable to various situations and domains.",
author = "Joseph Lindley and Roger Whitham",
year = "2025",
month = mar,
day = "4",
doi = "10.1145/3689050.3704424",
language = "English",
pages = "1--12",
booktitle = "TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction",
publisher = "ACM",

}

RIS

TY - GEN

T1 - From Prompt Engineering to Prompt Craft

AU - Lindley, Joseph

AU - Whitham, Roger

PY - 2025/3/4

Y1 - 2025/3/4

N2 - This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion. The research employs tangible and embodied interactions to investigate emerging qualitative aspects of generative AI, including uncertainty and materiality. Our approach leverages the flexibility and adaptability of Design Research to navigate the rapidly evolving field of generative AI. The pictorial proposes the notion of prompt craft as a productive reframing of prompt engineering. This is comprised of two contributions: (1) reflections on the notion of materiality for diffusion-based generative AI and a proposed method for a craft-like navigation of the latent space within generative AI models and (2) discussing interaction design strategies for designing user interfaces informed by these affordances. The outcomes are presented as strong concepts or intermediate knowledge, applicable to various situations and domains.

AB - This pictorial presents an ongoing research programme comprising three practice-based Design Research projects conducted through 2024, exploring the affordances of diffusion-based AI image generation systems, specifically Stable Diffusion. The research employs tangible and embodied interactions to investigate emerging qualitative aspects of generative AI, including uncertainty and materiality. Our approach leverages the flexibility and adaptability of Design Research to navigate the rapidly evolving field of generative AI. The pictorial proposes the notion of prompt craft as a productive reframing of prompt engineering. This is comprised of two contributions: (1) reflections on the notion of materiality for diffusion-based generative AI and a proposed method for a craft-like navigation of the latent space within generative AI models and (2) discussing interaction design strategies for designing user interfaces informed by these affordances. The outcomes are presented as strong concepts or intermediate knowledge, applicable to various situations and domains.

U2 - 10.1145/3689050.3704424

DO - 10.1145/3689050.3704424

M3 - Conference contribution/Paper

SP - 1

EP - 12

BT - TEI '25: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction

PB - ACM

CY - New York

ER -