Standard
How are you feeling? using tangibles to log the emotions of older adults. / Gooch, Daniel; Mehta, Vikram; Price, Blaine et al.
TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, Inc, 2020. p. 31-43 (TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction).
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Harvard
Gooch, D, Mehta, V, Price, B, McCormick, C, Bandara, A, Bennaceur, A, Bennasar, M, Stuart, A, Clare, L
, Levine, M, Cohen, J & Nuseibeh, B 2020,
How are you feeling? using tangibles to log the emotions of older adults. in
TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction. TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction, Association for Computing Machinery, Inc, pp. 31-43, 14th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2020, Sydney, Australia,
9/02/20.
https://doi.org/10.1145/3374920.3374922
APA
Gooch, D., Mehta, V., Price, B., McCormick, C., Bandara, A., Bennaceur, A., Bennasar, M., Stuart, A., Clare, L.
, Levine, M., Cohen, J., & Nuseibeh, B. (2020).
How are you feeling? using tangibles to log the emotions of older adults. In
TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 31-43). (TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction). Association for Computing Machinery, Inc.
https://doi.org/10.1145/3374920.3374922
Vancouver
Gooch D, Mehta V, Price B, McCormick C, Bandara A, Bennaceur A et al.
How are you feeling? using tangibles to log the emotions of older adults. In TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, Inc. 2020. p. 31-43. (TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction). doi: 10.1145/3374920.3374922
Author
Gooch, Daniel ; Mehta, Vikram ; Price, Blaine et al. /
How are you feeling? using tangibles to log the emotions of older adults. TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction. Association for Computing Machinery, Inc, 2020. pp. 31-43 (TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction).
Bibtex
@inproceedings{240d53e55cb640988a00fd76ac657645,
title = "How are you feeling? using tangibles to log the emotions of older adults",
abstract = "The global population is ageing, leading to shifts in healthcare needs. Home healthcare monitoring systems currently focus on physical health, but there is an increasing recognition that psychological wellbeing also needs support. This raises the question of how to design devices that older adults can interact with to log their feelings. We designed three tangible prototypes, based on existing paper-based scales of affect. We report findings from a lab study in which participants used the prototypes to log the emotion from standardised emotional vignettes. We found that the prototypes allowed participants to accurately record identified emotions in a reasonable time. Our participants expressed a perceived need to record emotions, either to share with family/carers or for self-reflection. We conclude that our work demonstrates.",
keywords = "Affect, Emotion, Mood, Older adults, TUI, Wellbeing",
author = "Daniel Gooch and Vikram Mehta and Blaine Price and Ciaran McCormick and Arosha Bandara and Amel Bennaceur and Mohamed Bennasar and Avelie Stuart and Linda Clare and Mark Levine and Jessica Cohen and Bashar Nuseibeh",
year = "2020",
month = feb,
day = "6",
doi = "10.1145/3374920.3374922",
language = "English",
series = "TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction",
publisher = "Association for Computing Machinery, Inc",
pages = "31--43",
booktitle = "TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction",
note = "14th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2020 ; Conference date: 09-02-2020 Through 12-02-2020",
}
RIS
TY - GEN
T1 - How are you feeling? using tangibles to log the emotions of older adults
AU - Gooch, Daniel
AU - Mehta, Vikram
AU - Price, Blaine
AU - McCormick, Ciaran
AU - Bandara, Arosha
AU - Bennaceur, Amel
AU - Bennasar, Mohamed
AU - Stuart, Avelie
AU - Clare, Linda
AU - Levine, Mark
AU - Cohen, Jessica
AU - Nuseibeh, Bashar
PY - 2020/2/6
Y1 - 2020/2/6
N2 - The global population is ageing, leading to shifts in healthcare needs. Home healthcare monitoring systems currently focus on physical health, but there is an increasing recognition that psychological wellbeing also needs support. This raises the question of how to design devices that older adults can interact with to log their feelings. We designed three tangible prototypes, based on existing paper-based scales of affect. We report findings from a lab study in which participants used the prototypes to log the emotion from standardised emotional vignettes. We found that the prototypes allowed participants to accurately record identified emotions in a reasonable time. Our participants expressed a perceived need to record emotions, either to share with family/carers or for self-reflection. We conclude that our work demonstrates.
AB - The global population is ageing, leading to shifts in healthcare needs. Home healthcare monitoring systems currently focus on physical health, but there is an increasing recognition that psychological wellbeing also needs support. This raises the question of how to design devices that older adults can interact with to log their feelings. We designed three tangible prototypes, based on existing paper-based scales of affect. We report findings from a lab study in which participants used the prototypes to log the emotion from standardised emotional vignettes. We found that the prototypes allowed participants to accurately record identified emotions in a reasonable time. Our participants expressed a perceived need to record emotions, either to share with family/carers or for self-reflection. We conclude that our work demonstrates.
KW - Affect
KW - Emotion
KW - Mood
KW - Older adults
KW - TUI
KW - Wellbeing
U2 - 10.1145/3374920.3374922
DO - 10.1145/3374920.3374922
M3 - Conference contribution/Paper
AN - SCOPUS:85082478726
T3 - TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction
SP - 31
EP - 43
BT - TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction
PB - Association for Computing Machinery, Inc
T2 - 14th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2020
Y2 - 9 February 2020 through 12 February 2020
ER -