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How much participation is enough?: a comparison of six participatory design projects in terms of outcomes

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How much participation is enough? a comparison of six participatory design projects in terms of outcomes. / Whittle, Jon.
PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers. Vol. 1 New York: ACM, 2014. p. 121-130.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Whittle, J 2014, How much participation is enough? a comparison of six participatory design projects in terms of outcomes. in PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers. vol. 1, ACM, New York, pp. 121-130. https://doi.org/10.1145/2661435.2661445

APA

Whittle, J. (2014). How much participation is enough? a comparison of six participatory design projects in terms of outcomes. In PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers (Vol. 1, pp. 121-130). ACM. https://doi.org/10.1145/2661435.2661445

Vancouver

Whittle J. How much participation is enough? a comparison of six participatory design projects in terms of outcomes. In PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers. Vol. 1. New York: ACM. 2014. p. 121-130 doi: 10.1145/2661435.2661445

Author

Whittle, Jon. / How much participation is enough? a comparison of six participatory design projects in terms of outcomes. PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers. Vol. 1 New York : ACM, 2014. pp. 121-130

Bibtex

@inproceedings{8ab0e4dce0aa430fb45b7a62a33d62d4,
title = "How much participation is enough?: a comparison of six participatory design projects in terms of outcomes",
abstract = "This paper considers the relationship between depth of participation (i.e., the effort and resources invested in participation) versus (tangible) outcomes. The discussion is based on experiences from six participatory research projects of different sizes and durations all taking place within a two year period and all aiming to develop new digital technologies to address an identified social need. The paper asks the fundamental question: how much participation is enough? That is, it challenges the notion that more participation is necessarily better, and, by using the experience of these six projects, it asks whether a more light touch or 'lean' participatory process can still achieve good outcomes, but at reduced cost. The paper concludes that participatory design researchers could consider 'agile' principles from the software development field as one way to streamline participatory processes.",
author = "Jon Whittle",
year = "2014",
doi = "10.1145/2661435.2661445",
language = "English",
isbn = "9781450322560",
volume = "1",
pages = "121--130",
booktitle = "PDC '14 Proceedings of the 13th Participatory Design Conference",
publisher = "ACM",

}

RIS

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T1 - How much participation is enough?

T2 - a comparison of six participatory design projects in terms of outcomes

AU - Whittle, Jon

PY - 2014

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N2 - This paper considers the relationship between depth of participation (i.e., the effort and resources invested in participation) versus (tangible) outcomes. The discussion is based on experiences from six participatory research projects of different sizes and durations all taking place within a two year period and all aiming to develop new digital technologies to address an identified social need. The paper asks the fundamental question: how much participation is enough? That is, it challenges the notion that more participation is necessarily better, and, by using the experience of these six projects, it asks whether a more light touch or 'lean' participatory process can still achieve good outcomes, but at reduced cost. The paper concludes that participatory design researchers could consider 'agile' principles from the software development field as one way to streamline participatory processes.

AB - This paper considers the relationship between depth of participation (i.e., the effort and resources invested in participation) versus (tangible) outcomes. The discussion is based on experiences from six participatory research projects of different sizes and durations all taking place within a two year period and all aiming to develop new digital technologies to address an identified social need. The paper asks the fundamental question: how much participation is enough? That is, it challenges the notion that more participation is necessarily better, and, by using the experience of these six projects, it asks whether a more light touch or 'lean' participatory process can still achieve good outcomes, but at reduced cost. The paper concludes that participatory design researchers could consider 'agile' principles from the software development field as one way to streamline participatory processes.

U2 - 10.1145/2661435.2661445

DO - 10.1145/2661435.2661445

M3 - Conference contribution/Paper

SN - 9781450322560

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BT - PDC '14 Proceedings of the 13th Participatory Design Conference

PB - ACM

CY - New York

ER -