Final published version
Licence: CC BY: Creative Commons Attribution 4.0 International License
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Inclusive Child Engagement in HCI
T2 - Exploring Ocean Health with Schoolchildren
AU - Read, Janet C.
AU - Horton, Matthew
AU - Fitton, Dan
AU - King, John
AU - Sim, Gavin
AU - Allen, Julie
AU - Doumanis, Ioannis
AU - Graham, Tony
AU - Xu, Dongjie
AU - Tierney, Michelle
AU - Lochrie, Mark
AU - MacKenzie, Scott
PY - 2024/6/17
Y1 - 2024/6/17
N2 - In a ten-week project with nine school classes across the North West of England we explored ocean health with IT-enabled solutions. We describe the activities carried out under headings of participation, learning, and design. Participation activities, which included recruitment, focused on setting the parameters for children’s inclusion and ensuring they understood how data might be used, and that handing in artefacts to the research team was their choice. Learning happened in an environment of contextual relevance that enabled children to develop data literacy whilst we could explore relevant research questions. Design was a journey from individual to whole-class design, while developing engineering thinking and social cohesion. We reflect on the journey showing that children learned from the activities and acquired a new enthusiasm for their local coastline. We reflect on how our inclusive approach can broaden HCI research to wider communities of children and encourage others to apply our model.
AB - In a ten-week project with nine school classes across the North West of England we explored ocean health with IT-enabled solutions. We describe the activities carried out under headings of participation, learning, and design. Participation activities, which included recruitment, focused on setting the parameters for children’s inclusion and ensuring they understood how data might be used, and that handing in artefacts to the research team was their choice. Learning happened in an environment of contextual relevance that enabled children to develop data literacy whilst we could explore relevant research questions. Design was a journey from individual to whole-class design, while developing engineering thinking and social cohesion. We reflect on the journey showing that children learned from the activities and acquired a new enthusiasm for their local coastline. We reflect on how our inclusive approach can broaden HCI research to wider communities of children and encourage others to apply our model.
U2 - 10.1145/3628516.3655750
DO - 10.1145/3628516.3655750
M3 - Conference contribution/Paper
SP - 83
EP - 92
BT - IDC '24
PB - ACM
CY - New York
ER -