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Influencing Sustainable Consumption through Persuasive Agent Design

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Influencing Sustainable Consumption through Persuasive Agent Design. / Sutanto, Juliana; Leidner, Dorothy; Goutas, Lazaros.
Proceedings of the International Conference on Information Systems: ICIS 2021. ed. / Joe Valacich. AIS Electronic Library, 2021. 1732.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Sutanto, J, Leidner, D & Goutas, L 2021, Influencing Sustainable Consumption through Persuasive Agent Design. in J Valacich (ed.), Proceedings of the International Conference on Information Systems: ICIS 2021., 1732, AIS Electronic Library. <https://aisel.aisnet.org/icis2021/is_sustain/is_sustain/5/>

APA

Sutanto, J., Leidner, D., & Goutas, L. (2021). Influencing Sustainable Consumption through Persuasive Agent Design. In J. Valacich (Ed.), Proceedings of the International Conference on Information Systems: ICIS 2021 Article 1732 AIS Electronic Library. https://aisel.aisnet.org/icis2021/is_sustain/is_sustain/5/

Vancouver

Sutanto J, Leidner D, Goutas L. Influencing Sustainable Consumption through Persuasive Agent Design. In Valacich J, editor, Proceedings of the International Conference on Information Systems: ICIS 2021. AIS Electronic Library. 2021. 1732

Author

Sutanto, Juliana ; Leidner, Dorothy ; Goutas, Lazaros. / Influencing Sustainable Consumption through Persuasive Agent Design. Proceedings of the International Conference on Information Systems: ICIS 2021. editor / Joe Valacich. AIS Electronic Library, 2021.

Bibtex

@inproceedings{075e13df609d48798f3ac7e99ad02033,
title = "Influencing Sustainable Consumption through Persuasive Agent Design",
abstract = "Although a favorable disposition towards sustainable consumption has been gaining momentum, it fails to materialize into action. This study illustrates how IS design can influence sustainable consumption through the inclusion of persuasive agents. Building on Fogg{\textquoteright}s behavioral model for persuasive technology design, we designed a persuasive shopping agent that differentially {\textquoteleft}nudges{\textquoteright} users to purchase sustainable products according to their motivational level towards sustainable consumption. Specifically, we designed a {\textquoteleft}spark{\textquoteright} shopping agent that motivates cynical consumers by highlighting the benefits and corresponding risks of sustainable consumption, and a {\textquoteleft}signal{\textquoteright} shopping agent that simply reminds the caring and sustainable consumers of the availability of sustainable product options. Through a between-subject experiment, we confirm the effectiveness of both agents, although our study finds that users already active in sustainable consumption are not affected by persuasive agent design. Our findings have significant contributions and implications for both research and practice around Green IS design. ",
author = "Juliana Sutanto and Dorothy Leidner and Lazaros Goutas",
year = "2021",
month = dec,
day = "12",
language = "English",
editor = "Joe Valacich",
booktitle = "Proceedings of the International Conference on Information Systems",
publisher = "AIS Electronic Library",

}

RIS

TY - GEN

T1 - Influencing Sustainable Consumption through Persuasive Agent Design

AU - Sutanto, Juliana

AU - Leidner, Dorothy

AU - Goutas, Lazaros

PY - 2021/12/12

Y1 - 2021/12/12

N2 - Although a favorable disposition towards sustainable consumption has been gaining momentum, it fails to materialize into action. This study illustrates how IS design can influence sustainable consumption through the inclusion of persuasive agents. Building on Fogg’s behavioral model for persuasive technology design, we designed a persuasive shopping agent that differentially ‘nudges’ users to purchase sustainable products according to their motivational level towards sustainable consumption. Specifically, we designed a ‘spark’ shopping agent that motivates cynical consumers by highlighting the benefits and corresponding risks of sustainable consumption, and a ‘signal’ shopping agent that simply reminds the caring and sustainable consumers of the availability of sustainable product options. Through a between-subject experiment, we confirm the effectiveness of both agents, although our study finds that users already active in sustainable consumption are not affected by persuasive agent design. Our findings have significant contributions and implications for both research and practice around Green IS design.

AB - Although a favorable disposition towards sustainable consumption has been gaining momentum, it fails to materialize into action. This study illustrates how IS design can influence sustainable consumption through the inclusion of persuasive agents. Building on Fogg’s behavioral model for persuasive technology design, we designed a persuasive shopping agent that differentially ‘nudges’ users to purchase sustainable products according to their motivational level towards sustainable consumption. Specifically, we designed a ‘spark’ shopping agent that motivates cynical consumers by highlighting the benefits and corresponding risks of sustainable consumption, and a ‘signal’ shopping agent that simply reminds the caring and sustainable consumers of the availability of sustainable product options. Through a between-subject experiment, we confirm the effectiveness of both agents, although our study finds that users already active in sustainable consumption are not affected by persuasive agent design. Our findings have significant contributions and implications for both research and practice around Green IS design.

M3 - Conference contribution/Paper

BT - Proceedings of the International Conference on Information Systems

A2 - Valacich, Joe

PB - AIS Electronic Library

ER -