Home > Research > Publications & Outputs > Instrumental aspects of play at work in informa...

Links

Text available via DOI:

View graph of relations

Instrumental aspects of play at work in information technology organisations

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

Standard

Instrumental aspects of play at work in information technology organisations. / Chughtai, Hameed.
In: European Journal of Information Systems, Vol. 30, No. 6, 6, 31.12.2021, p. 659-675.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

APA

Vancouver

Chughtai H. Instrumental aspects of play at work in information technology organisations. European Journal of Information Systems. 2021 Dec 31;30(6):659-675. 6. Epub 2020 Dec 21. doi: 10.1080/0960085x.2020.1854061

Author

Chughtai, Hameed. / Instrumental aspects of play at work in information technology organisations. In: European Journal of Information Systems. 2021 ; Vol. 30, No. 6. pp. 659-675.

Bibtex

@article{9614918e15c947c2a777d9f43c8fae01,
title = "Instrumental aspects of play at work in information technology organisations",
abstract = "Conventional wisdom suggests that play is the antithesis of work. But in the information technology (IT) industry, companies such as Google, Facebook and Microsoft have positively integrated play into the workplace. In an era when the digital is ubiquitous and where play with IT has become commonplace, exploring the nature of play at work could shed light on the broader question of how humans exist in the world. This is an essential question for contemporary Information Systems scholarship. Drawing on the critical hermeneutics of Hans-Georg Gadamer, I offer a narrative account of the instrumental aspects of play at work. I conducted an ethnographic study of the everyday practices of young IT professionals, revealing that workplace play has multiple instrumental aspects which are related to the temporality, spatiality, materiality and sociality of IT work practices.",
author = "Hameed Chughtai",
year = "2021",
month = dec,
day = "31",
doi = "10.1080/0960085x.2020.1854061",
language = "English",
volume = "30",
pages = "659--675",
journal = "European Journal of Information Systems",
issn = "0960-085X",
publisher = "Palgrave Macmillan Ltd.",
number = "6",

}

RIS

TY - JOUR

T1 - Instrumental aspects of play at work in information technology organisations

AU - Chughtai, Hameed

PY - 2021/12/31

Y1 - 2021/12/31

N2 - Conventional wisdom suggests that play is the antithesis of work. But in the information technology (IT) industry, companies such as Google, Facebook and Microsoft have positively integrated play into the workplace. In an era when the digital is ubiquitous and where play with IT has become commonplace, exploring the nature of play at work could shed light on the broader question of how humans exist in the world. This is an essential question for contemporary Information Systems scholarship. Drawing on the critical hermeneutics of Hans-Georg Gadamer, I offer a narrative account of the instrumental aspects of play at work. I conducted an ethnographic study of the everyday practices of young IT professionals, revealing that workplace play has multiple instrumental aspects which are related to the temporality, spatiality, materiality and sociality of IT work practices.

AB - Conventional wisdom suggests that play is the antithesis of work. But in the information technology (IT) industry, companies such as Google, Facebook and Microsoft have positively integrated play into the workplace. In an era when the digital is ubiquitous and where play with IT has become commonplace, exploring the nature of play at work could shed light on the broader question of how humans exist in the world. This is an essential question for contemporary Information Systems scholarship. Drawing on the critical hermeneutics of Hans-Georg Gadamer, I offer a narrative account of the instrumental aspects of play at work. I conducted an ethnographic study of the everyday practices of young IT professionals, revealing that workplace play has multiple instrumental aspects which are related to the temporality, spatiality, materiality and sociality of IT work practices.

U2 - 10.1080/0960085x.2020.1854061

DO - 10.1080/0960085x.2020.1854061

M3 - Journal article

VL - 30

SP - 659

EP - 675

JO - European Journal of Information Systems

JF - European Journal of Information Systems

SN - 0960-085X

IS - 6

M1 - 6

ER -