Home > Research > Publications & Outputs > Investigating a Design Space for Multidevice En...

Electronic data

  • ijhci-28-09-2012-preprint

    Rights statement: The final, definitive version of this article has been published in the Journal, International Journal of Human-Computer Interaction, 28 (11), 2012 © Informa Plc

    Submitted manuscript, 453 KB, PDF document

Links

Text available via DOI:

View graph of relations

Investigating a Design Space for Multidevice Environments

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

Standard

Investigating a Design Space for Multidevice Environments. / Kaviani, Nima; Lea, Rodger; Fels, Sidney et al.
In: International Journal of Human-Computer Interaction, Vol. 28, No. 11, 28.09.2012, p. 722-729.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Kaviani, N, Lea, R, Fels, S & Finke, M 2012, 'Investigating a Design Space for Multidevice Environments', International Journal of Human-Computer Interaction, vol. 28, no. 11, pp. 722-729. https://doi.org/10.1080/10447318.2012.715535

APA

Kaviani, N., Lea, R., Fels, S., & Finke, M. (2012). Investigating a Design Space for Multidevice Environments. International Journal of Human-Computer Interaction, 28(11), 722-729. https://doi.org/10.1080/10447318.2012.715535

Vancouver

Kaviani N, Lea R, Fels S, Finke M. Investigating a Design Space for Multidevice Environments. International Journal of Human-Computer Interaction. 2012 Sept 28;28(11):722-729. doi: 10.1080/10447318.2012.715535

Author

Kaviani, Nima ; Lea, Rodger ; Fels, Sidney et al. / Investigating a Design Space for Multidevice Environments. In: International Journal of Human-Computer Interaction. 2012 ; Vol. 28, No. 11. pp. 722-729.

Bibtex

@article{e2b3551bb80a4415b76bb4eb1d7519e1,
title = "Investigating a Design Space for Multidevice Environments",
abstract = "There has been significant research interest over recent years in the use of public digital displays and in particular their capability to offer both interactivity and personalized content. Although a number of interaction technologies have been investigated, a promising approach has been the use of the ubiquitous cell phone, which not only offers a means to interact with displays but increasingly offers a small but high-quality screen to complement the larger public display. However, to date there has been little investigation into the impact on users when interfaces are distributed across this type of dual screen setup. This article reports on a series of experiments carried out to determine if there is a significant quantitative or qualitative effect on user performance when interaction is split across large public and smaller private screens.",
keywords = "Interactive large displays, small devices , distributed user interfaces , user study",
author = "Nima Kaviani and Rodger Lea and Sidney Fels and Matthias Finke",
note = "The final, definitive version of this article has been published in the Journal, International Journal of Human-Computer Interaction, 28 (11), 2012 {\textcopyright} Informa Plc",
year = "2012",
month = sep,
day = "28",
doi = "10.1080/10447318.2012.715535",
language = "English",
volume = "28",
pages = "722--729",
journal = "International Journal of Human-Computer Interaction",
issn = "1044-7318",
publisher = "Taylor & Francis",
number = "11",

}

RIS

TY - JOUR

T1 - Investigating a Design Space for Multidevice Environments

AU - Kaviani, Nima

AU - Lea, Rodger

AU - Fels, Sidney

AU - Finke, Matthias

N1 - The final, definitive version of this article has been published in the Journal, International Journal of Human-Computer Interaction, 28 (11), 2012 © Informa Plc

PY - 2012/9/28

Y1 - 2012/9/28

N2 - There has been significant research interest over recent years in the use of public digital displays and in particular their capability to offer both interactivity and personalized content. Although a number of interaction technologies have been investigated, a promising approach has been the use of the ubiquitous cell phone, which not only offers a means to interact with displays but increasingly offers a small but high-quality screen to complement the larger public display. However, to date there has been little investigation into the impact on users when interfaces are distributed across this type of dual screen setup. This article reports on a series of experiments carried out to determine if there is a significant quantitative or qualitative effect on user performance when interaction is split across large public and smaller private screens.

AB - There has been significant research interest over recent years in the use of public digital displays and in particular their capability to offer both interactivity and personalized content. Although a number of interaction technologies have been investigated, a promising approach has been the use of the ubiquitous cell phone, which not only offers a means to interact with displays but increasingly offers a small but high-quality screen to complement the larger public display. However, to date there has been little investigation into the impact on users when interfaces are distributed across this type of dual screen setup. This article reports on a series of experiments carried out to determine if there is a significant quantitative or qualitative effect on user performance when interaction is split across large public and smaller private screens.

KW - Interactive large displays

KW - small devices

KW - distributed user interfaces

KW - user study

U2 - 10.1080/10447318.2012.715535

DO - 10.1080/10447318.2012.715535

M3 - Journal article

VL - 28

SP - 722

EP - 729

JO - International Journal of Human-Computer Interaction

JF - International Journal of Human-Computer Interaction

SN - 1044-7318

IS - 11

ER -