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Its time to act: understanding and assessing agility in information systems development

Research output: Working paper

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Its time to act : understanding and assessing agility in information systems development. / Stacey, Patrick.

Lancaster : Lancaster University Management School, 2014. (Lancaster University Management School Working Paper; Vol. 2014:7).

Research output: Working paper

Harvard

Stacey, P 2014 'Its time to act: understanding and assessing agility in information systems development' Lancaster University Management School Working Paper, vol. 2014:7, Lancaster University Management School, Lancaster.

APA

Stacey, P. (2014). Its time to act: understanding and assessing agility in information systems development. (Lancaster University Management School Working Paper; Vol. 2014:7). Lancaster University Management School.

Vancouver

Stacey P. Its time to act: understanding and assessing agility in information systems development. Lancaster: Lancaster University Management School. 2014. (Lancaster University Management School Working Paper).

Author

Stacey, Patrick. / Its time to act : understanding and assessing agility in information systems development. Lancaster : Lancaster University Management School, 2014. (Lancaster University Management School Working Paper).

Bibtex

@techreport{3676703593a44e10843aa8fc83ff8145,
title = "Its time to act: understanding and assessing agility in information systems development",
abstract = "This paper focuses on addressing the question of how agile are agile methods. To do this I synthesize seven general features of agility, drawing on management and sociology disciplines, into a framework, to act as a {\textquoteleft}gold standard{\textquoteright} by which to compare agile methods. I found that agile methods did not entirely measure up to this framework and that they were lacking in terms of (i) survival, (ii) prospering or thriving on change, and (iii) being able to regulate and leverage emotions in action responses to change. This paper offers: (i) a framework for assessing agility in software development, (ii) the elucidation of a knowledge gap in agile methods with respect to emotion, and, (iii) a conceptualization that reveals the need to incorporate emotional regulation and leverage into assessments of agility.",
keywords = "agility, agile methods, agency, emotion, game design, software development, game development",
author = "Patrick Stacey",
year = "2014",
language = "English",
series = "Lancaster University Management School Working Paper",
publisher = "Lancaster University Management School",
type = "WorkingPaper",
institution = "Lancaster University Management School",

}

RIS

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T1 - Its time to act

T2 - understanding and assessing agility in information systems development

AU - Stacey, Patrick

PY - 2014

Y1 - 2014

N2 - This paper focuses on addressing the question of how agile are agile methods. To do this I synthesize seven general features of agility, drawing on management and sociology disciplines, into a framework, to act as a ‘gold standard’ by which to compare agile methods. I found that agile methods did not entirely measure up to this framework and that they were lacking in terms of (i) survival, (ii) prospering or thriving on change, and (iii) being able to regulate and leverage emotions in action responses to change. This paper offers: (i) a framework for assessing agility in software development, (ii) the elucidation of a knowledge gap in agile methods with respect to emotion, and, (iii) a conceptualization that reveals the need to incorporate emotional regulation and leverage into assessments of agility.

AB - This paper focuses on addressing the question of how agile are agile methods. To do this I synthesize seven general features of agility, drawing on management and sociology disciplines, into a framework, to act as a ‘gold standard’ by which to compare agile methods. I found that agile methods did not entirely measure up to this framework and that they were lacking in terms of (i) survival, (ii) prospering or thriving on change, and (iii) being able to regulate and leverage emotions in action responses to change. This paper offers: (i) a framework for assessing agility in software development, (ii) the elucidation of a knowledge gap in agile methods with respect to emotion, and, (iii) a conceptualization that reveals the need to incorporate emotional regulation and leverage into assessments of agility.

KW - agility

KW - agile methods

KW - agency

KW - emotion

KW - game design

KW - software development

KW - game development

M3 - Working paper

T3 - Lancaster University Management School Working Paper

BT - Its time to act

PB - Lancaster University Management School

CY - Lancaster

ER -