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Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces

Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

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Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces. / Hartley, Kobi; Hodges, Steve; Finney, Joe.
2023.

Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

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@conference{a9e18d052c8c443f9b35e0881417c874,
title = "Jacdac-for-Max: Plug-and-Play Physical Prototyping of Musical Interfaces",
abstract = "This article presents Jacdac-for-Max: a cross-platform, open-source set of node.js scripts and custom Cycling '74 Max objects which enable the use of Jacdac, an open, modular plug-and-play hardware prototyping platform, with Max visual programming language frequently used for audio-visual applications. We discuss the design and implementation of Jacdac-for-Max, and explore a number of example applications. Through this we show how Jacdac-for-Max can be used to rapidly prototype digital musical interfaces based on a range of input devices. Additionally, we discuss these qualities within the context of established principles for designing musical hardware, and the emerging concepts of long-tail hardware and frugal innovation. We believe that through Jacdac-for-Max, Jacdac provides a compelling approach to prototyping musical interfaces while supporting the evolution beyond a prototype with more robust and scalable solutions.",
author = "Kobi Hartley and Steve Hodges and Joe Finney",
year = "2023",
month = may,
day = "31",
language = "English",

}

RIS

TY - CONF

T1 - Jacdac-for-Max

T2 - Plug-and-Play Physical Prototyping of Musical Interfaces

AU - Hartley, Kobi

AU - Hodges, Steve

AU - Finney, Joe

PY - 2023/5/31

Y1 - 2023/5/31

N2 - This article presents Jacdac-for-Max: a cross-platform, open-source set of node.js scripts and custom Cycling '74 Max objects which enable the use of Jacdac, an open, modular plug-and-play hardware prototyping platform, with Max visual programming language frequently used for audio-visual applications. We discuss the design and implementation of Jacdac-for-Max, and explore a number of example applications. Through this we show how Jacdac-for-Max can be used to rapidly prototype digital musical interfaces based on a range of input devices. Additionally, we discuss these qualities within the context of established principles for designing musical hardware, and the emerging concepts of long-tail hardware and frugal innovation. We believe that through Jacdac-for-Max, Jacdac provides a compelling approach to prototyping musical interfaces while supporting the evolution beyond a prototype with more robust and scalable solutions.

AB - This article presents Jacdac-for-Max: a cross-platform, open-source set of node.js scripts and custom Cycling '74 Max objects which enable the use of Jacdac, an open, modular plug-and-play hardware prototyping platform, with Max visual programming language frequently used for audio-visual applications. We discuss the design and implementation of Jacdac-for-Max, and explore a number of example applications. Through this we show how Jacdac-for-Max can be used to rapidly prototype digital musical interfaces based on a range of input devices. Additionally, we discuss these qualities within the context of established principles for designing musical hardware, and the emerging concepts of long-tail hardware and frugal innovation. We believe that through Jacdac-for-Max, Jacdac provides a compelling approach to prototyping musical interfaces while supporting the evolution beyond a prototype with more robust and scalable solutions.

M3 - Conference paper

ER -