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Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design

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Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design. / Stuart, Avelie; Katz, Dmitri; Stevenson, Clifford et al.
In: Computers in Human Behavior Reports, Vol. 6, 100179, 31.05.2022.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Stuart, A, Katz, D, Stevenson, C, Gooch, D, Harkin, L, Bennasar, M, Sanderson, L, Liddle, J, Bennaceur, A, Levine, M, Mehta, V, Wijesundara, A, Talbot, C, Bandara, A, Price, B & Nuseibeh, B 2022, 'Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design', Computers in Human Behavior Reports, vol. 6, 100179. https://doi.org/10.1016/j.chbr.2022.100179

APA

Stuart, A., Katz, D., Stevenson, C., Gooch, D., Harkin, L., Bennasar, M., Sanderson, L., Liddle, J., Bennaceur, A., Levine, M., Mehta, V., Wijesundara, A., Talbot, C., Bandara, A., Price, B., & Nuseibeh, B. (2022). Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design. Computers in Human Behavior Reports, 6, Article 100179. https://doi.org/10.1016/j.chbr.2022.100179

Vancouver

Stuart A, Katz D, Stevenson C, Gooch D, Harkin L, Bennasar M et al. Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design. Computers in Human Behavior Reports. 2022 May 31;6:100179. Epub 2022 Mar 4. doi: 10.1016/j.chbr.2022.100179

Author

Stuart, Avelie ; Katz, Dmitri ; Stevenson, Clifford et al. / Loneliness in older people and COVID-19 : Applying the social identity approach to digital intervention design. In: Computers in Human Behavior Reports. 2022 ; Vol. 6.

Bibtex

@article{8e62535a36a24ac7b4b7dc09be55d850,
title = "Loneliness in older people and COVID-19: Applying the social identity approach to digital intervention design",
abstract = "The COVID-19 pandemic is worsening loneliness for many older people through the challenges it poses in engaging with their social worlds. Digital technology has been offered as a potential aid, however, many popular digital tools have not been designed to address the needs of older adults during times of limited contact. We propose that the Social Identity Model of Identity Change (SIMIC) could be a foundation for digital loneliness interventions. While SIMIC is a well-established approach for maintaining wellbeing during life transitions, it has not been rigorously applied to digital interventions. There are known challenges to integrating psychological theory in the design of digital technology to enable efficacy, technology acceptance, and continued use. The interdisciplinary field of Human Computer Interaction has a history of drawing on models originating from psychology to improve the design of digital technology and to design technologies in an appropriate manner. Drawing on key lessons from this literature, we consolidate research and design guidelines for multidisciplinary research applying psychological theory such as SIMIC to digital social interventions for loneliness.",
author = "Avelie Stuart and Dmitri Katz and Clifford Stevenson and Daniel Gooch and Lydia Harkin and Mohamed Bennasar and Lisa Sanderson and Jacki Liddle and Amel Bennaceur and Mark Levine and Vikram Mehta and Akshika Wijesundara and Catherine Talbot and Arosha Bandara and Blaine Price and Bashar Nuseibeh",
year = "2022",
month = may,
day = "31",
doi = "10.1016/j.chbr.2022.100179",
language = "English",
volume = "6",
journal = "Computers in Human Behavior Reports",
issn = "2451-9588",
publisher = "Elsevier",

}

RIS

TY - JOUR

T1 - Loneliness in older people and COVID-19

T2 - Applying the social identity approach to digital intervention design

AU - Stuart, Avelie

AU - Katz, Dmitri

AU - Stevenson, Clifford

AU - Gooch, Daniel

AU - Harkin, Lydia

AU - Bennasar, Mohamed

AU - Sanderson, Lisa

AU - Liddle, Jacki

AU - Bennaceur, Amel

AU - Levine, Mark

AU - Mehta, Vikram

AU - Wijesundara, Akshika

AU - Talbot, Catherine

AU - Bandara, Arosha

AU - Price, Blaine

AU - Nuseibeh, Bashar

PY - 2022/5/31

Y1 - 2022/5/31

N2 - The COVID-19 pandemic is worsening loneliness for many older people through the challenges it poses in engaging with their social worlds. Digital technology has been offered as a potential aid, however, many popular digital tools have not been designed to address the needs of older adults during times of limited contact. We propose that the Social Identity Model of Identity Change (SIMIC) could be a foundation for digital loneliness interventions. While SIMIC is a well-established approach for maintaining wellbeing during life transitions, it has not been rigorously applied to digital interventions. There are known challenges to integrating psychological theory in the design of digital technology to enable efficacy, technology acceptance, and continued use. The interdisciplinary field of Human Computer Interaction has a history of drawing on models originating from psychology to improve the design of digital technology and to design technologies in an appropriate manner. Drawing on key lessons from this literature, we consolidate research and design guidelines for multidisciplinary research applying psychological theory such as SIMIC to digital social interventions for loneliness.

AB - The COVID-19 pandemic is worsening loneliness for many older people through the challenges it poses in engaging with their social worlds. Digital technology has been offered as a potential aid, however, many popular digital tools have not been designed to address the needs of older adults during times of limited contact. We propose that the Social Identity Model of Identity Change (SIMIC) could be a foundation for digital loneliness interventions. While SIMIC is a well-established approach for maintaining wellbeing during life transitions, it has not been rigorously applied to digital interventions. There are known challenges to integrating psychological theory in the design of digital technology to enable efficacy, technology acceptance, and continued use. The interdisciplinary field of Human Computer Interaction has a history of drawing on models originating from psychology to improve the design of digital technology and to design technologies in an appropriate manner. Drawing on key lessons from this literature, we consolidate research and design guidelines for multidisciplinary research applying psychological theory such as SIMIC to digital social interventions for loneliness.

U2 - 10.1016/j.chbr.2022.100179

DO - 10.1016/j.chbr.2022.100179

M3 - Journal article

VL - 6

JO - Computers in Human Behavior Reports

JF - Computers in Human Behavior Reports

SN - 2451-9588

M1 - 100179

ER -