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Material Units: Uploading information into matter via stimuli and the challenges of determining feedback

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Material Units: Uploading information into matter via stimuli and the challenges of determining feedback. / Blaney, Adam.
eCAADe 2021 - Towards a New, ConfigurableArchitecture. ed. / Vesna Stojakovic; Bojan Tepavcevic. Vol. 2 Education and research in Computer Aided Architectural Design in Europe, 2021. p. 431-442 (Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe; Vol. 2).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Blaney, A 2021, Material Units: Uploading information into matter via stimuli and the challenges of determining feedback. in V Stojakovic & B Tepavcevic (eds), eCAADe 2021 - Towards a New, ConfigurableArchitecture. vol. 2, Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe, vol. 2, Education and research in Computer Aided Architectural Design in Europe, pp. 431-442, 39th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2021, Novi Sad, Serbia, 8/09/21.

APA

Blaney, A. (2021). Material Units: Uploading information into matter via stimuli and the challenges of determining feedback. In V. Stojakovic, & B. Tepavcevic (Eds.), eCAADe 2021 - Towards a New, ConfigurableArchitecture (Vol. 2, pp. 431-442). (Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe; Vol. 2). Education and research in Computer Aided Architectural Design in Europe.

Vancouver

Blaney A. Material Units: Uploading information into matter via stimuli and the challenges of determining feedback. In Stojakovic V, Tepavcevic B, editors, eCAADe 2021 - Towards a New, ConfigurableArchitecture. Vol. 2. Education and research in Computer Aided Architectural Design in Europe. 2021. p. 431-442. (Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe).

Author

Blaney, Adam. / Material Units : Uploading information into matter via stimuli and the challenges of determining feedback. eCAADe 2021 - Towards a New, ConfigurableArchitecture. editor / Vesna Stojakovic ; Bojan Tepavcevic. Vol. 2 Education and research in Computer Aided Architectural Design in Europe, 2021. pp. 431-442 (Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe).

Bibtex

@inproceedings{5cac8b2680ea4e54bf069bc61e9e2a31,
title = "Material Units: Uploading information into matter via stimuli and the challenges of determining feedback",
abstract = "Associative and generative design processes are capable of creating complex digital models, which can have their digital material properties (size, aesthetics, performance) infinitely adapted or radically transformed, relative to design demands, if they remain in their digital environments. Imagine, if physical materials and structures had these abilities, where design updates could be uploaded into a structure's physical material makeup at molecular resolutions. This could begin to enable a physical structure's matter to be reprogrammed so they can adapt across their length scales with high sensitivities and multi-material properties. To leverage these abilities, novel design and fabrication processes need to be developed, which enable interrelationships between design parameters, assembly mechanisms and material properties. This paper presents key findings and implications of two final prototypes, from a series, which developed a design and fabrication approach termed tuneable environments that enables interrelationships and design information to be uploaded into matter at granular resolutions.",
keywords = "Programmable matter, Tuneable environments",
author = "Adam Blaney",
note = "{\textcopyright} 2021, Education and research in Computer Aided Architectural Design in Europe. ; 39th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2021 ; Conference date: 08-09-2021 Through 10-09-2021",
year = "2021",
month = sep,
day = "30",
language = "English",
isbn = "9789491207235",
volume = "2",
series = "Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe",
publisher = "Education and research in Computer Aided Architectural Design in Europe",
pages = "431--442",
editor = "Vesna Stojakovic and Bojan Tepavcevic",
booktitle = "eCAADe 2021 - Towards a New, ConfigurableArchitecture",

}

RIS

TY - GEN

T1 - Material Units

T2 - 39th International Conference on Education and Research in Computer Aided Architectural Design in Europe, eCAADe 2021

AU - Blaney, Adam

N1 - © 2021, Education and research in Computer Aided Architectural Design in Europe.

PY - 2021/9/30

Y1 - 2021/9/30

N2 - Associative and generative design processes are capable of creating complex digital models, which can have their digital material properties (size, aesthetics, performance) infinitely adapted or radically transformed, relative to design demands, if they remain in their digital environments. Imagine, if physical materials and structures had these abilities, where design updates could be uploaded into a structure's physical material makeup at molecular resolutions. This could begin to enable a physical structure's matter to be reprogrammed so they can adapt across their length scales with high sensitivities and multi-material properties. To leverage these abilities, novel design and fabrication processes need to be developed, which enable interrelationships between design parameters, assembly mechanisms and material properties. This paper presents key findings and implications of two final prototypes, from a series, which developed a design and fabrication approach termed tuneable environments that enables interrelationships and design information to be uploaded into matter at granular resolutions.

AB - Associative and generative design processes are capable of creating complex digital models, which can have their digital material properties (size, aesthetics, performance) infinitely adapted or radically transformed, relative to design demands, if they remain in their digital environments. Imagine, if physical materials and structures had these abilities, where design updates could be uploaded into a structure's physical material makeup at molecular resolutions. This could begin to enable a physical structure's matter to be reprogrammed so they can adapt across their length scales with high sensitivities and multi-material properties. To leverage these abilities, novel design and fabrication processes need to be developed, which enable interrelationships between design parameters, assembly mechanisms and material properties. This paper presents key findings and implications of two final prototypes, from a series, which developed a design and fabrication approach termed tuneable environments that enables interrelationships and design information to be uploaded into matter at granular resolutions.

KW - Programmable matter

KW - Tuneable environments

M3 - Conference contribution/Paper

AN - SCOPUS:85124737559

SN - 9789491207235

VL - 2

T3 - Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe

SP - 431

EP - 442

BT - eCAADe 2021 - Towards a New, ConfigurableArchitecture

A2 - Stojakovic, Vesna

A2 - Tepavcevic, Bojan

PB - Education and research in Computer Aided Architectural Design in Europe

Y2 - 8 September 2021 through 10 September 2021

ER -