Final published version
Licence: CC BY-NC: Creative Commons Attribution-NonCommercial 4.0 International License
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Meet MicroCode
T2 - ACM Interaction Design and Children (IDC) Conference
AU - Hartley, K.
AU - Rubegni, E.
AU - Underwood, L.
AU - Finney, J.
AU - Ball, T.
AU - Hodges, S.
AU - De Halleux, P.
AU - Devine, J.
AU - Anderson, E.
AU - Moskal, M.
PY - 2024/6/17
Y1 - 2024/6/17
N2 - Physical computing has emerged as an effective approach to introducing computing and coding to students. One of the most popular enabling tools is the BBC micro:bit, well-known for its positive impact on teaching programming and driving engagement in the classroom. We extend these benefits by developing a new approach to coding with micro:bit: MicroCode. Unlike other experiences, MicroCode couples the micro:bit with a low-cost handheld accessory to enable live and portable programming via an on-device visual programming language; no separate host computer is needed. We present the design of MicroCode and the findings of a study in which we interviewed five primary school teachers and 60 children aged 10-11 working with MicroCode. The outcomes of the study show that MicroCode raised children's engagement and stimulated the development of a strong sense of agency on coding activities, while teachers felt empowered to adopt situated and cross-curricular learning approaches.
AB - Physical computing has emerged as an effective approach to introducing computing and coding to students. One of the most popular enabling tools is the BBC micro:bit, well-known for its positive impact on teaching programming and driving engagement in the classroom. We extend these benefits by developing a new approach to coding with micro:bit: MicroCode. Unlike other experiences, MicroCode couples the micro:bit with a low-cost handheld accessory to enable live and portable programming via an on-device visual programming language; no separate host computer is needed. We present the design of MicroCode and the findings of a study in which we interviewed five primary school teachers and 60 children aged 10-11 working with MicroCode. The outcomes of the study show that MicroCode raised children's engagement and stimulated the development of a strong sense of agency on coding activities, while teachers felt empowered to adopt situated and cross-curricular learning approaches.
KW - child-computer interaction
KW - micro:bit
KW - physical computing education
KW - Child-computer interactions
KW - Computing education
KW - Effective approaches
KW - Enabling tools
KW - Micro:bit
KW - Physical computing
KW - Physical computing education
KW - Portable programming
KW - Programming tools
KW - Teaching programming
KW - Visual languages
U2 - 10.1145/3628516.3656995
DO - 10.1145/3628516.3656995
M3 - Conference contribution/Paper
SP - 355
EP - 370
BT - IDC '24: Proceedings of the 23rd Annual ACM Interaction Design and Children Conference
PB - ACM
CY - New York
Y2 - 17 June 2024 through 20 June 2024
ER -