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  • DIS 2020 Mental wellbeing workshop

    Rights statement: © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference, (2020) https://dl.acm.org/doi/10.1145/3393914.3395920

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Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data. / Sas, Corina; Hook, Kristina; Doherty, Gavin et al.
DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference. ACM, 2020. p. 425-428.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Sas, C, Hook, K, Doherty, G, Sanches, P, Leufkens, T & Westerink, J 2020, Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data. in DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference. ACM, pp. 425-428, Designing Interactive Systems DIS 2020, Eindhoven, Netherlands, 6/07/20. https://doi.org/10.1145/3393914.3395920

APA

Sas, C., Hook, K., Doherty, G., Sanches, P., Leufkens, T., & Westerink, J. (2020). Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data. In DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 425-428). ACM. https://doi.org/10.1145/3393914.3395920

Vancouver

Sas C, Hook K, Doherty G, Sanches P, Leufkens T, Westerink J. Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data. In DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference. ACM. 2020. p. 425-428 doi: 10.1145/3393914.3395920

Author

Sas, Corina ; Hook, Kristina ; Doherty, Gavin et al. / Mental Wellbeing : Future Agenda Drawing from Design, HCI and Big Data. DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference. ACM, 2020. pp. 425-428

Bibtex

@inproceedings{4dfb1c270d5f44a99e8bd918f797d019,
title = "Mental Wellbeing: Future Agenda Drawing from Design, HCI and Big Data",
abstract = "Most HCI work on the exploration and support of mental wellbeing involves mobiles, sensors, and various on-line systems which focus on tracking users. However, adoption of, and adherence to such systems is not ideal. Are there innovative ways to better design for mental wellbeing? A promising novel approach is to encourage changes to behavior through the use of tailored feedback informed by machine learning algorithms applied to large sets of use data. This one day workshop aims to explore novel ways to actively engage participants through interactive systems, with an overall aim to shape the research agenda of future HCI work on mental wellbeing. The workshop is designed in an innovative format offering a mixture of traditional presentation, hands-on design and future-thinking activities. The workshop brings together both practitioners and HCI researchers from across a range areas addressing mental wellbeing.",
keywords = "Emotional wellbeing, design, big data, affective interaction, future thinking, researchers, practitioners",
author = "Corina Sas and Kristina Hook and Gavin Doherty and Pedro Sanches and Tim Leufkens and Joyce Westerink",
note = "{\textcopyright} ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference, (2020) https://dl.acm.org/doi/10.1145/3393914.3395920; Designing Interactive Systems DIS 2020 ; Conference date: 06-07-2020 Through 10-07-2020",
year = "2020",
month = jul,
day = "1",
doi = "10.1145/3393914.3395920",
language = "English",
isbn = "9781450379878",
pages = "425--428",
booktitle = "DIS' 20 Companion",
publisher = "ACM",
url = "https://dis.acm.org/2020/",

}

RIS

TY - GEN

T1 - Mental Wellbeing

T2 - Designing Interactive Systems DIS 2020

AU - Sas, Corina

AU - Hook, Kristina

AU - Doherty, Gavin

AU - Sanches, Pedro

AU - Leufkens, Tim

AU - Westerink, Joyce

N1 - © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS' 20 Companion: Companion Publication of the 2020 ACM Designing Interactive Systems Conference, (2020) https://dl.acm.org/doi/10.1145/3393914.3395920

PY - 2020/7/1

Y1 - 2020/7/1

N2 - Most HCI work on the exploration and support of mental wellbeing involves mobiles, sensors, and various on-line systems which focus on tracking users. However, adoption of, and adherence to such systems is not ideal. Are there innovative ways to better design for mental wellbeing? A promising novel approach is to encourage changes to behavior through the use of tailored feedback informed by machine learning algorithms applied to large sets of use data. This one day workshop aims to explore novel ways to actively engage participants through interactive systems, with an overall aim to shape the research agenda of future HCI work on mental wellbeing. The workshop is designed in an innovative format offering a mixture of traditional presentation, hands-on design and future-thinking activities. The workshop brings together both practitioners and HCI researchers from across a range areas addressing mental wellbeing.

AB - Most HCI work on the exploration and support of mental wellbeing involves mobiles, sensors, and various on-line systems which focus on tracking users. However, adoption of, and adherence to such systems is not ideal. Are there innovative ways to better design for mental wellbeing? A promising novel approach is to encourage changes to behavior through the use of tailored feedback informed by machine learning algorithms applied to large sets of use data. This one day workshop aims to explore novel ways to actively engage participants through interactive systems, with an overall aim to shape the research agenda of future HCI work on mental wellbeing. The workshop is designed in an innovative format offering a mixture of traditional presentation, hands-on design and future-thinking activities. The workshop brings together both practitioners and HCI researchers from across a range areas addressing mental wellbeing.

KW - Emotional wellbeing

KW - design

KW - big data

KW - affective interaction

KW - future thinking

KW - researchers

KW - practitioners

U2 - 10.1145/3393914.3395920

DO - 10.1145/3393914.3395920

M3 - Conference contribution/Paper

SN - 9781450379878

SP - 425

EP - 428

BT - DIS' 20 Companion

PB - ACM

Y2 - 6 July 2020 through 10 July 2020

ER -