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MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique. / Jin, Lingyao; Fagan, Des.
IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences. New York: ACM, 2024. p. 268-275.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Jin, L & Fagan, D 2024, MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique. in IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences. ACM, New York, pp. 268-275. https://doi.org/10.1145/3639701.3656310

APA

Jin, L., & Fagan, D. (2024). MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique. In IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences (pp. 268-275). ACM. https://doi.org/10.1145/3639701.3656310

Vancouver

Jin L, Fagan D. MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique. In IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences. New York: ACM. 2024. p. 268-275 doi: 10.1145/3639701.3656310

Author

Jin, Lingyao ; Fagan, Des. / MRPaperPro : Mixed Reality Interdisciplinary Design Prototyping Technique. IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences. New York : ACM, 2024. pp. 268-275

Bibtex

@inproceedings{783abe3bd32149289dfa0920054037e5,
title = "MRPaperPro: Mixed Reality Interdisciplinary Design Prototyping Technique",
abstract = "Mixed Reality (MR) gradually integrates into public consciousness, accelerating the need to develop commercial MR applications. However, the prohibitive cost of devices, the complexity of modelling software, the learning difficulties with programming languages, and the need for fidelity and interaction pose significant preliminary obstacles for developers and designers. Therefore, this paper intends to resolve the prototype obstacles in the early to mid stages by designing a rapid paper prototyping tool suitable for multi-disciplinary designers to participate in developing mixed reality applications and environments. The MR paper prototyping (MRPaperPro) technique attempts to contribute to developing MR content that mediates between information-orientated and entertainment-orientated approaches by developing affordable, readily accessible, medium-high visual and interaction fidelity tools. It requires the construction of multilayer paper modules, repositionable model components, and spectacles that analogue the HMD's field of view to facilitate designers to interact with users directly and capture manifold responses. Finally, it elaborates on the findings of the experiments.",
author = "Lingyao Jin and Des Fagan",
year = "2024",
month = jun,
day = "7",
doi = "10.1145/3639701.3656310",
language = "English",
pages = "268--275",
booktitle = "IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences",
publisher = "ACM",

}

RIS

TY - GEN

T1 - MRPaperPro

T2 - Mixed Reality Interdisciplinary Design Prototyping Technique

AU - Jin, Lingyao

AU - Fagan, Des

PY - 2024/6/7

Y1 - 2024/6/7

N2 - Mixed Reality (MR) gradually integrates into public consciousness, accelerating the need to develop commercial MR applications. However, the prohibitive cost of devices, the complexity of modelling software, the learning difficulties with programming languages, and the need for fidelity and interaction pose significant preliminary obstacles for developers and designers. Therefore, this paper intends to resolve the prototype obstacles in the early to mid stages by designing a rapid paper prototyping tool suitable for multi-disciplinary designers to participate in developing mixed reality applications and environments. The MR paper prototyping (MRPaperPro) technique attempts to contribute to developing MR content that mediates between information-orientated and entertainment-orientated approaches by developing affordable, readily accessible, medium-high visual and interaction fidelity tools. It requires the construction of multilayer paper modules, repositionable model components, and spectacles that analogue the HMD's field of view to facilitate designers to interact with users directly and capture manifold responses. Finally, it elaborates on the findings of the experiments.

AB - Mixed Reality (MR) gradually integrates into public consciousness, accelerating the need to develop commercial MR applications. However, the prohibitive cost of devices, the complexity of modelling software, the learning difficulties with programming languages, and the need for fidelity and interaction pose significant preliminary obstacles for developers and designers. Therefore, this paper intends to resolve the prototype obstacles in the early to mid stages by designing a rapid paper prototyping tool suitable for multi-disciplinary designers to participate in developing mixed reality applications and environments. The MR paper prototyping (MRPaperPro) technique attempts to contribute to developing MR content that mediates between information-orientated and entertainment-orientated approaches by developing affordable, readily accessible, medium-high visual and interaction fidelity tools. It requires the construction of multilayer paper modules, repositionable model components, and spectacles that analogue the HMD's field of view to facilitate designers to interact with users directly and capture manifold responses. Finally, it elaborates on the findings of the experiments.

U2 - 10.1145/3639701.3656310

DO - 10.1145/3639701.3656310

M3 - Conference contribution/Paper

SP - 268

EP - 275

BT - IMX '24: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences

PB - ACM

CY - New York

ER -