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NES: Towards lifecycle automation for emulation-based experimentation

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Forthcoming
Publication date30/01/2023
Host publicationIEEE/IFIP Network Operations and Management Symposium
Place of PublicationMiami, United States
<mark>Original language</mark>English

Abstract

Network softwarization has revitalized the interest of the network community towards emulation as an effective mechanism for network experimentation. Relevant platforms automate the deployment of virtual network topologies on a host, providing users the ability to manually run experimental scenarios. Whilst this may suit prototyping, modern development and deployment practices such as CI/CD depend on fully automated testing processes, built around high-level testing APIs and abstracting the challenges involved with synchronizing complex node interaction scenarios. In this paper, we present Network Emulation System (NES): a cloud-native, and highly parallelizable Network Emulation as a Service (NEaaS) platform designed from the ground up to facilitate codeless experiment specification and to automate network testing workflows in cloud CI/CD environments. We demonstrate that NES offers a 8x speed-up improvement in topology instantiation times in comparison to existing emulation platforms, and its life-cycle model can automate testing processes for complex service configurations using existing CI/CD platforms such as GitHub Actions.