Home > Research > Publications & Outputs > .NET Gadgeteer: A new platform for K-12 compute...

Links

Text available via DOI:

View graph of relations

.NET Gadgeteer: A new platform for K-12 computer science education

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

.NET Gadgeteer: A new platform for K-12 computer science education. / Hodges, S.; Scott, J.; Sentance, S. et al.
SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education. ACM, 2013. p. 391-396.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Hodges, S, Scott, J, Sentance, S, Miller, C, Villar, N, Schwiderski-Grosche, S, Hammil, K & Johnston, S 2013, .NET Gadgeteer: A new platform for K-12 computer science education. in SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education. ACM, pp. 391-396. https://doi.org/10.1145/2445196.2445315

APA

Hodges, S., Scott, J., Sentance, S., Miller, C., Villar, N., Schwiderski-Grosche, S., Hammil, K., & Johnston, S. (2013). .NET Gadgeteer: A new platform for K-12 computer science education. In SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education (pp. 391-396). ACM. https://doi.org/10.1145/2445196.2445315

Vancouver

Hodges S, Scott J, Sentance S, Miller C, Villar N, Schwiderski-Grosche S et al. .NET Gadgeteer: A new platform for K-12 computer science education. In SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education. ACM. 2013. p. 391-396 doi: 10.1145/2445196.2445315

Author

Hodges, S. ; Scott, J. ; Sentance, S. et al. / .NET Gadgeteer: A new platform for K-12 computer science education. SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education. ACM, 2013. pp. 391-396

Bibtex

@inproceedings{dbc7c448f3ab4bd4882a3411d6092f93,
title = ".NET Gadgeteer: A new platform for K-12 computer science education",
abstract = "In this paper we present the features of a new physical device prototyping platform called Microsoft .NET Gadgeteer along with our initial experiences using it to teach computer science in high schools. Gadgeteer makes it easy for newcomers to electronics and computing to plug together modules with varied functionality and to program the resulting system's behavior. We believe the platform is particularly suited to teaching modern programming concepts such as object-oriented, event-based programming and it could be a timely addition to established teaching tools given the current interest in improving high school computer science education in some regions. We have run a number of pilot studies in the US and in the UK with students of varying age and ability. Our results indicate that the tangible and expressive nature of Gadgeteer helps to engage and motivate a diverse set of students. We were also pleasantly surprised by the level of polish and sophistication of the devices which were built. We hope to further explore the potential of Gadgeteer for teaching in future work and we encourage others to build on our experiences. Copyright {\textcopyright} 2013 ACM.",
keywords = "K-12 computer science education, Microsoft NET Gadgeteer, Modular hardware, Prototyping platform, Tactile learning, Teaching, Computer Science Education, MicroSoft, Equipment",
author = "S. Hodges and J. Scott and S. Sentance and Colin Miller and N. Villar and S. Schwiderski-Grosche and K. Hammil and S. Johnston",
year = "2013",
month = mar,
day = "6",
doi = "10.1145/2445196.2445315",
language = "English",
pages = "391--396",
booktitle = "SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education",
publisher = "ACM",

}

RIS

TY - GEN

T1 - .NET Gadgeteer: A new platform for K-12 computer science education

AU - Hodges, S.

AU - Scott, J.

AU - Sentance, S.

AU - Miller, Colin

AU - Villar, N.

AU - Schwiderski-Grosche, S.

AU - Hammil, K.

AU - Johnston, S.

PY - 2013/3/6

Y1 - 2013/3/6

N2 - In this paper we present the features of a new physical device prototyping platform called Microsoft .NET Gadgeteer along with our initial experiences using it to teach computer science in high schools. Gadgeteer makes it easy for newcomers to electronics and computing to plug together modules with varied functionality and to program the resulting system's behavior. We believe the platform is particularly suited to teaching modern programming concepts such as object-oriented, event-based programming and it could be a timely addition to established teaching tools given the current interest in improving high school computer science education in some regions. We have run a number of pilot studies in the US and in the UK with students of varying age and ability. Our results indicate that the tangible and expressive nature of Gadgeteer helps to engage and motivate a diverse set of students. We were also pleasantly surprised by the level of polish and sophistication of the devices which were built. We hope to further explore the potential of Gadgeteer for teaching in future work and we encourage others to build on our experiences. Copyright © 2013 ACM.

AB - In this paper we present the features of a new physical device prototyping platform called Microsoft .NET Gadgeteer along with our initial experiences using it to teach computer science in high schools. Gadgeteer makes it easy for newcomers to electronics and computing to plug together modules with varied functionality and to program the resulting system's behavior. We believe the platform is particularly suited to teaching modern programming concepts such as object-oriented, event-based programming and it could be a timely addition to established teaching tools given the current interest in improving high school computer science education in some regions. We have run a number of pilot studies in the US and in the UK with students of varying age and ability. Our results indicate that the tangible and expressive nature of Gadgeteer helps to engage and motivate a diverse set of students. We were also pleasantly surprised by the level of polish and sophistication of the devices which were built. We hope to further explore the potential of Gadgeteer for teaching in future work and we encourage others to build on our experiences. Copyright © 2013 ACM.

KW - K-12 computer science education

KW - Microsoft NET Gadgeteer

KW - Modular hardware

KW - Prototyping platform

KW - Tactile learning

KW - Teaching

KW - Computer Science Education

KW - MicroSoft

KW - Equipment

U2 - 10.1145/2445196.2445315

DO - 10.1145/2445196.2445315

M3 - Conference contribution/Paper

SP - 391

EP - 396

BT - SIGCSE '13: Proceeding of the 44th ACM technical symposium on Computer science education

PB - ACM

ER -