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On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality. / Tsimbalistaia, Uliana; Berger, Caroline; Gellersen, Hans et al.
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: The Association for Computing Machinery, 2025. p. 1-15 (CHI '25).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Tsimbalistaia, U, Berger, C, Gellersen, H & Manakhov, P 2025, On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality. in CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. CHI '25, The Association for Computing Machinery, New York, NY, USA, pp. 1-15. https://doi.org/10.1145/3706598.3713954

APA

Tsimbalistaia, U., Berger, C., Gellersen, H., & Manakhov, P. (2025). On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality. In CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (pp. 1-15). (CHI '25). The Association for Computing Machinery. https://doi.org/10.1145/3706598.3713954

Vancouver

Tsimbalistaia U, Berger C, Gellersen H, Manakhov P. On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality. In CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: The Association for Computing Machinery. 2025. p. 1-15. (CHI '25). doi: 10.1145/3706598.3713954

Author

Tsimbalistaia, Uliana ; Berger, Caroline ; Gellersen, Hans et al. / On-body Icons : Designing a 3D Interface for Launching Apps in Augmented Reality. CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems. New York, NY, USA : The Association for Computing Machinery, 2025. pp. 1-15 (CHI '25).

Bibtex

@inproceedings{487b9924be28440da3bde31503dd5526,
title = "On-body Icons: Designing a 3D Interface for Launching Apps in Augmented Reality",
abstract = "On-body tapping provides a quick way to launch augmented reality (AR) apps using virtual shortcuts placed on the user{\textquoteright}s skin, clothes, and jewelry. While prior work has focused on tapping performance, social acceptance, and sensing techniques, users{\textquoteright} behaviour in placing shortcuts on their body has been underexplored. In this work, we propose On-body Icons — a novel interface for launching apps via touching virtual icons placed across the user{\textquoteright}s entire body, and use it to investigate locations, reasons for chosen icon placement, and users{\textquoteright} attitudes towards the feature. Results of the qualitative study conducted with 24 participants demonstrated that people employ a wide variety of placement strategies that balance memorability of the locations with accuracy and comfort of reaching the icons. We discuss these findings in regard to current understanding of memorability of icon placement, placement appropriateness, and privacy, and offer design implications for similar features in spatial applications.",
keywords = "embodied interaction, app launcher, spatial UIs, body-based UIs, extended reality, augmented reality",
author = "Uliana Tsimbalistaia and Caroline Berger and Hans Gellersen and Pavel Manakhov",
year = "2025",
month = apr,
day = "25",
doi = "10.1145/3706598.3713954",
language = "English",
series = "CHI '25",
publisher = "The Association for Computing Machinery",
pages = "1--15",
booktitle = "CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems",

}

RIS

TY - GEN

T1 - On-body Icons

T2 - Designing a 3D Interface for Launching Apps in Augmented Reality

AU - Tsimbalistaia, Uliana

AU - Berger, Caroline

AU - Gellersen, Hans

AU - Manakhov, Pavel

PY - 2025/4/25

Y1 - 2025/4/25

N2 - On-body tapping provides a quick way to launch augmented reality (AR) apps using virtual shortcuts placed on the user’s skin, clothes, and jewelry. While prior work has focused on tapping performance, social acceptance, and sensing techniques, users’ behaviour in placing shortcuts on their body has been underexplored. In this work, we propose On-body Icons — a novel interface for launching apps via touching virtual icons placed across the user’s entire body, and use it to investigate locations, reasons for chosen icon placement, and users’ attitudes towards the feature. Results of the qualitative study conducted with 24 participants demonstrated that people employ a wide variety of placement strategies that balance memorability of the locations with accuracy and comfort of reaching the icons. We discuss these findings in regard to current understanding of memorability of icon placement, placement appropriateness, and privacy, and offer design implications for similar features in spatial applications.

AB - On-body tapping provides a quick way to launch augmented reality (AR) apps using virtual shortcuts placed on the user’s skin, clothes, and jewelry. While prior work has focused on tapping performance, social acceptance, and sensing techniques, users’ behaviour in placing shortcuts on their body has been underexplored. In this work, we propose On-body Icons — a novel interface for launching apps via touching virtual icons placed across the user’s entire body, and use it to investigate locations, reasons for chosen icon placement, and users’ attitudes towards the feature. Results of the qualitative study conducted with 24 participants demonstrated that people employ a wide variety of placement strategies that balance memorability of the locations with accuracy and comfort of reaching the icons. We discuss these findings in regard to current understanding of memorability of icon placement, placement appropriateness, and privacy, and offer design implications for similar features in spatial applications.

KW - embodied interaction

KW - app launcher

KW - spatial UIs

KW - body-based UIs

KW - extended reality

KW - augmented reality

U2 - 10.1145/3706598.3713954

DO - 10.1145/3706598.3713954

M3 - Conference contribution/Paper

T3 - CHI '25

SP - 1

EP - 15

BT - CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems

PB - The Association for Computing Machinery

CY - New York, NY, USA

ER -