Accepted author manuscript, 11.3 MB, PDF document
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Partially Blended Realities
T2 - Aligning Dissimilar Spaces for Distributed Mixed Reality Meetings
AU - Grønbæk, Jens Emil
AU - Pfeuffer, Ken
AU - Velloso, Eduardo
AU - Astrup, Morten
AU - Sønderkær Pedersen, Melanie
AU - Kjær, Martin
AU - Gellersen, Hans
AU - Leiva, German
PY - 2023/4/19
Y1 - 2023/4/19
N2 - Mixed Reality allows for distributed meetings where people's local physical spaces are virtually aligned into blended interaction spaces. In many cases, people's physical rooms are dissimilar, making it challenging to design a coherent blended space. We introduce the concept of Partially Blended Realities (PBR) — using Mixed Reality to support remote collaborators in partially aligning their physical spaces. As physical surfaces are central in collaborative work, PBR supports users in transitioning between different configurations of tables and whiteboard surfaces. In this paper, we 1) describe the design space of PBR, 2) present RealityBlender to explore interaction techniques for how users may configure and transition between blended spaces, and 3) provide insights from a study on how users experience transitions in a remote collaboration task. With this work, we demonstrate new potential for using partial solutions to tackle the alignment problem of dissimilar spaces in distributed Mixed Reality meetings.
AB - Mixed Reality allows for distributed meetings where people's local physical spaces are virtually aligned into blended interaction spaces. In many cases, people's physical rooms are dissimilar, making it challenging to design a coherent blended space. We introduce the concept of Partially Blended Realities (PBR) — using Mixed Reality to support remote collaborators in partially aligning their physical spaces. As physical surfaces are central in collaborative work, PBR supports users in transitioning between different configurations of tables and whiteboard surfaces. In this paper, we 1) describe the design space of PBR, 2) present RealityBlender to explore interaction techniques for how users may configure and transition between blended spaces, and 3) provide insights from a study on how users experience transitions in a remote collaboration task. With this work, we demonstrate new potential for using partial solutions to tackle the alignment problem of dissimilar spaces in distributed Mixed Reality meetings.
U2 - 10.1145/3544548.3581515
DO - 10.1145/3544548.3581515
M3 - Conference contribution/Paper
T3 - Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
SP - 456:1-456:16
BT - CHI '23: CHI Conference on Human Factors in Computing Systems
PB - ACM
CY - New York
ER -