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  • CHI_16BimanualInputGaze

    Rights statement: © {Owner/Author ACM}, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems http://dx.doi.org/10.1145/2858036.2858201

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Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

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Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. / Pfeuffer, Ken; Alexander, Jason; Gellersen, Hans.
CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York: ACM Press, 2016. p. 2845-2856.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Pfeuffer, K, Alexander, J & Gellersen, H 2016, Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. in CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM Press, New York, pp. 2845-2856, CHI 2016, San Jose, United States, 7/05/16.

APA

Pfeuffer, K., Alexander, J., & Gellersen, H. (2016). Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. In CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (pp. 2845-2856). ACM Press.

Vancouver

Pfeuffer K, Alexander J, Gellersen H. Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. In CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York: ACM Press. 2016. p. 2845-2856

Author

Pfeuffer, Ken ; Alexander, Jason ; Gellersen, Hans. / Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York : ACM Press, 2016. pp. 2845-2856

Bibtex

@inproceedings{7202d62543b6488db2c2cef1c60130e0,
title = "Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction",
abstract = "Bimanual pen and touch UIs are mainly based on the direct manipulation paradigm. Alternatively we propose partially- indirect bimanual input, where direct pen input is used with the dominant hand, and indirect-touch input with the non-dominant hand. As direct and indirect inputs do not overlap, users can interact in the same space without interference. We investigate two indirect-touch techniques combined with direct pen input: the first redirects touches to the user{\textquoteright}s gaze position, and the second redirects touches to the pen position. In this paper, we present an empirical user study where we compare both partially-indirect techniques to direct pen and touch input in bimanual pan, zoom, and ink tasks. Our experimental results show that users are comparatively fast with the indirect techniques, but more accurate as users can dynamically change the zoom-target during indirect zoom gestures. Further our studies reveal that direct and indirect zoom gestures have distinct characteristics regarding spatial use, gestural use, and bimanual parallelism.",
author = "Ken Pfeuffer and Jason Alexander and Hans Gellersen",
note = "{\textcopyright} {Owner/Author ACM}, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems http://dx.doi.org/10.1145/2858036.2858201; CHI 2016 ; Conference date: 07-05-2016 Through 12-05-2016",
year = "2016",
month = may,
day = "7",
language = "English",
isbn = "9781450333627",
pages = "2845--2856",
booktitle = "CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems",
publisher = "ACM Press",

}

RIS

TY - GEN

T1 - Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction

AU - Pfeuffer, Ken

AU - Alexander, Jason

AU - Gellersen, Hans

N1 - © {Owner/Author ACM}, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems http://dx.doi.org/10.1145/2858036.2858201

PY - 2016/5/7

Y1 - 2016/5/7

N2 - Bimanual pen and touch UIs are mainly based on the direct manipulation paradigm. Alternatively we propose partially- indirect bimanual input, where direct pen input is used with the dominant hand, and indirect-touch input with the non-dominant hand. As direct and indirect inputs do not overlap, users can interact in the same space without interference. We investigate two indirect-touch techniques combined with direct pen input: the first redirects touches to the user’s gaze position, and the second redirects touches to the pen position. In this paper, we present an empirical user study where we compare both partially-indirect techniques to direct pen and touch input in bimanual pan, zoom, and ink tasks. Our experimental results show that users are comparatively fast with the indirect techniques, but more accurate as users can dynamically change the zoom-target during indirect zoom gestures. Further our studies reveal that direct and indirect zoom gestures have distinct characteristics regarding spatial use, gestural use, and bimanual parallelism.

AB - Bimanual pen and touch UIs are mainly based on the direct manipulation paradigm. Alternatively we propose partially- indirect bimanual input, where direct pen input is used with the dominant hand, and indirect-touch input with the non-dominant hand. As direct and indirect inputs do not overlap, users can interact in the same space without interference. We investigate two indirect-touch techniques combined with direct pen input: the first redirects touches to the user’s gaze position, and the second redirects touches to the pen position. In this paper, we present an empirical user study where we compare both partially-indirect techniques to direct pen and touch input in bimanual pan, zoom, and ink tasks. Our experimental results show that users are comparatively fast with the indirect techniques, but more accurate as users can dynamically change the zoom-target during indirect zoom gestures. Further our studies reveal that direct and indirect zoom gestures have distinct characteristics regarding spatial use, gestural use, and bimanual parallelism.

M3 - Conference contribution/Paper

SN - 9781450333627

SP - 2845

EP - 2856

BT - CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems

PB - ACM Press

CY - New York

T2 - CHI 2016

Y2 - 7 May 2016 through 12 May 2016

ER -