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Picture Browsing and Map Interaction using a Projector Phone.

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Publication date09/2008
Host publicationMobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
PublisherACM
Pages527-530
Number of pages4
ISBN (print)978-1-59593-952-4
<mark>Original language</mark>English
EventDemonstration at 10th International Conference on Human-Computer Interaction with Mobile Devices and Services (Mobile HCI 2008). - Amsterdam, Netherlands
Duration: 2/09/20085/09/2008

Conference

ConferenceDemonstration at 10th International Conference on Human-Computer Interaction with Mobile Devices and Services (Mobile HCI 2008).
CityAmsterdam, Netherlands
Period2/09/085/09/08

Conference

ConferenceDemonstration at 10th International Conference on Human-Computer Interaction with Mobile Devices and Services (Mobile HCI 2008).
CityAmsterdam, Netherlands
Period2/09/085/09/08

Abstract

It is expected that projector phones (mobile phones with built-in pico projectors) will hit the market by 2010. Such phones provide a completely new way to display information and interaction techniques. The system presented in this paper allows the simulation of these projector phones as the real devices are not yet available. Through this, we demonstrate that it is currently possible to design, develop and evaluate applications for projector phones. The system supports three different modalities in order to compare when which display (phone display, projection) should be used. This prototype system was used for the implementation of two applications in order to test the advantages and disadvantages of projector phones for two common scenarios, picture browsing and map interaction. This demonstration paper describes the hardware used for the simulation of projector phones and the two developed prototypes. These prototypes were used for two different studies discussed in [1] and [2].