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  • Playing Catch-Up

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Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming. / Liang, Yu; Lyko, Tomasz; Nilsson, Mike et al.
2024 16th International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 2024.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Liang, Y, Lyko, T, Nilsson, M, Farrow, P, Appleby, S, Broadbent, M & Race, N 2024, Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming. in 2024 16th International Conference on Quality of Multimedia Experience (QoMEX). IEEE. https://doi.org/10.1109/QoMEX61742.2024.10598290

APA

Liang, Y., Lyko, T., Nilsson, M., Farrow, P., Appleby, S., Broadbent, M., & Race, N. (2024). Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming. In 2024 16th International Conference on Quality of Multimedia Experience (QoMEX) IEEE. https://doi.org/10.1109/QoMEX61742.2024.10598290

Vancouver

Liang Y, Lyko T, Nilsson M, Farrow P, Appleby S, Broadbent M et al. Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming. In 2024 16th International Conference on Quality of Multimedia Experience (QoMEX). IEEE. 2024 Epub 2024 Jun 18. doi: 10.1109/QoMEX61742.2024.10598290

Author

Liang, Yu ; Lyko, Tomasz ; Nilsson, Mike et al. / Playing Catch-Up : Evaluating Playback Speed Control in Low-Latency Live Streaming. 2024 16th International Conference on Quality of Multimedia Experience (QoMEX). IEEE, 2024.

Bibtex

@inproceedings{6471b51caef041e5a4834338bb6eecb0,
title = "Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming",
abstract = "The surge in popularity of live video streaming has spurred the development of various bitrate adaptation techniques, all aimed at enhancing user Quality of Experience (QoE). Compared to streaming Video-on-Demand, achieving low-latency live video streaming under fluctuating network conditions poses additional challenges. It requires finding the balance between rebuffering avoidance and latency, as a small client buffer is required to achieve low latency. Video players can also employ playback speed control to help optimize this balance. Specifically, when client buffer occupancy is high and hence latency is high, the player may increase playback speed to reduce the latency; and conversely, when client buffer occupancy is low and hence the risk of rebuffering is high, the player may reduce playback speed to increase buffer occupancy. Based on this rationale, a variety of playback speed control methods have been proposed. This paper evaluates, using a real-world testbed, the effectiveness of various playback speed control mechanisms when applied to a set of bitrate adaptation algorithms, with the evaluation also encompassing variations in target latency and network conditions. Our findings show a lack of coordination between adaptive bitrate (ABR) algorithms and playback speed control mechanisms. This leads us to conclude that there is a need for new playback speed control methods designed in conjunction with ABR algorithms.",
author = "Yu Liang and Tomasz Lyko and Mike Nilsson and Paul Farrow and Steve Appleby and Matthew Broadbent and Nicholas Race",
year = "2024",
month = jul,
day = "22",
doi = "10.1109/QoMEX61742.2024.10598290",
language = "English",
isbn = "9798350361599",
booktitle = "2024 16th International Conference on Quality of Multimedia Experience (QoMEX)",
publisher = "IEEE",

}

RIS

TY - GEN

T1 - Playing Catch-Up

T2 - Evaluating Playback Speed Control in Low-Latency Live Streaming

AU - Liang, Yu

AU - Lyko, Tomasz

AU - Nilsson, Mike

AU - Farrow, Paul

AU - Appleby, Steve

AU - Broadbent, Matthew

AU - Race, Nicholas

PY - 2024/7/22

Y1 - 2024/7/22

N2 - The surge in popularity of live video streaming has spurred the development of various bitrate adaptation techniques, all aimed at enhancing user Quality of Experience (QoE). Compared to streaming Video-on-Demand, achieving low-latency live video streaming under fluctuating network conditions poses additional challenges. It requires finding the balance between rebuffering avoidance and latency, as a small client buffer is required to achieve low latency. Video players can also employ playback speed control to help optimize this balance. Specifically, when client buffer occupancy is high and hence latency is high, the player may increase playback speed to reduce the latency; and conversely, when client buffer occupancy is low and hence the risk of rebuffering is high, the player may reduce playback speed to increase buffer occupancy. Based on this rationale, a variety of playback speed control methods have been proposed. This paper evaluates, using a real-world testbed, the effectiveness of various playback speed control mechanisms when applied to a set of bitrate adaptation algorithms, with the evaluation also encompassing variations in target latency and network conditions. Our findings show a lack of coordination between adaptive bitrate (ABR) algorithms and playback speed control mechanisms. This leads us to conclude that there is a need for new playback speed control methods designed in conjunction with ABR algorithms.

AB - The surge in popularity of live video streaming has spurred the development of various bitrate adaptation techniques, all aimed at enhancing user Quality of Experience (QoE). Compared to streaming Video-on-Demand, achieving low-latency live video streaming under fluctuating network conditions poses additional challenges. It requires finding the balance between rebuffering avoidance and latency, as a small client buffer is required to achieve low latency. Video players can also employ playback speed control to help optimize this balance. Specifically, when client buffer occupancy is high and hence latency is high, the player may increase playback speed to reduce the latency; and conversely, when client buffer occupancy is low and hence the risk of rebuffering is high, the player may reduce playback speed to increase buffer occupancy. Based on this rationale, a variety of playback speed control methods have been proposed. This paper evaluates, using a real-world testbed, the effectiveness of various playback speed control mechanisms when applied to a set of bitrate adaptation algorithms, with the evaluation also encompassing variations in target latency and network conditions. Our findings show a lack of coordination between adaptive bitrate (ABR) algorithms and playback speed control mechanisms. This leads us to conclude that there is a need for new playback speed control methods designed in conjunction with ABR algorithms.

U2 - 10.1109/QoMEX61742.2024.10598290

DO - 10.1109/QoMEX61742.2024.10598290

M3 - Conference contribution/Paper

SN - 9798350361599

BT - 2024 16th International Conference on Quality of Multimedia Experience (QoMEX)

PB - IEEE

ER -