Home > Research > Publications & Outputs > Politics by Other Means

Links

Text available via DOI:

View graph of relations

Politics by Other Means: Post-Digital Gameplay in Hong Kong

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

Standard

Politics by Other Means: Post-Digital Gameplay in Hong Kong. / Hoyng, Rolien Susanne.
In: Javnost - The Public, Vol. 24, No. 3, 03.07.2017, p. 284-299.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

APA

Vancouver

Hoyng RS. Politics by Other Means: Post-Digital Gameplay in Hong Kong. Javnost - The Public. 2017 Jul 3;24(3):284-299. Epub 2017 May 9. doi: 10.1080/13183222.2017.1306189

Author

Hoyng, Rolien Susanne. / Politics by Other Means : Post-Digital Gameplay in Hong Kong. In: Javnost - The Public. 2017 ; Vol. 24, No. 3. pp. 284-299.

Bibtex

@article{31483503e4694ed49fab62c081c09935,
title = "Politics by Other Means: Post-Digital Gameplay in Hong Kong",
abstract = "This article considers play in relation to the governance of creativity as well as emerging modes of dissent in Hong Kong. Drawing from post-digital game studies and radical contextualism, the article considers play in three everyday settings, each of which articulates different relations between the material affordances of software, embodied capabilities and the rationalities of institutional macropolitics. In doing so, I aim to explore play as dissent in a context where play is instrumentalised for the biopolitics of the “creative” economy, yet where it is neither connected to “free” expression and performance nor guaranteed of liberal protections. I argue that creativity in Hong Kong is not constitutive—be it of economic assets or a “free” society—but constituted. That is to say, creativity is normalised, trained, excluded, repressed and potentially criminalised. This requires rethinking prevailing universalisms regarding politics as play and creative public performance.",
keywords = "digital games, digital labour, creativity, biopolitics, Hong Kong, dissent",
author = "Hoyng, {Rolien Susanne}",
year = "2017",
month = jul,
day = "3",
doi = "10.1080/13183222.2017.1306189",
language = "English",
volume = "24",
pages = "284--299",
journal = "Javnost - The Public",
issn = "1318-3222",
publisher = "Taylor and Francis Ltd.",
number = "3",

}

RIS

TY - JOUR

T1 - Politics by Other Means

T2 - Post-Digital Gameplay in Hong Kong

AU - Hoyng, Rolien Susanne

PY - 2017/7/3

Y1 - 2017/7/3

N2 - This article considers play in relation to the governance of creativity as well as emerging modes of dissent in Hong Kong. Drawing from post-digital game studies and radical contextualism, the article considers play in three everyday settings, each of which articulates different relations between the material affordances of software, embodied capabilities and the rationalities of institutional macropolitics. In doing so, I aim to explore play as dissent in a context where play is instrumentalised for the biopolitics of the “creative” economy, yet where it is neither connected to “free” expression and performance nor guaranteed of liberal protections. I argue that creativity in Hong Kong is not constitutive—be it of economic assets or a “free” society—but constituted. That is to say, creativity is normalised, trained, excluded, repressed and potentially criminalised. This requires rethinking prevailing universalisms regarding politics as play and creative public performance.

AB - This article considers play in relation to the governance of creativity as well as emerging modes of dissent in Hong Kong. Drawing from post-digital game studies and radical contextualism, the article considers play in three everyday settings, each of which articulates different relations between the material affordances of software, embodied capabilities and the rationalities of institutional macropolitics. In doing so, I aim to explore play as dissent in a context where play is instrumentalised for the biopolitics of the “creative” economy, yet where it is neither connected to “free” expression and performance nor guaranteed of liberal protections. I argue that creativity in Hong Kong is not constitutive—be it of economic assets or a “free” society—but constituted. That is to say, creativity is normalised, trained, excluded, repressed and potentially criminalised. This requires rethinking prevailing universalisms regarding politics as play and creative public performance.

KW - digital games

KW - digital labour

KW - creativity

KW - biopolitics

KW - Hong Kong

KW - dissent

U2 - 10.1080/13183222.2017.1306189

DO - 10.1080/13183222.2017.1306189

M3 - Journal article

VL - 24

SP - 284

EP - 299

JO - Javnost - The Public

JF - Javnost - The Public

SN - 1318-3222

IS - 3

ER -