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Pursuit calibration: making gaze calibration less tedious and more flexible

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Pursuit calibration: making gaze calibration less tedious and more flexible. / Pfeuffer, Ken; Vidal, Melodie; Turner, Jayson et al.
Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). New York: ACM, 2013. p. 261-270.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Pfeuffer, K, Vidal, M, Turner, J, Bulling, A & Gellersen, H 2013, Pursuit calibration: making gaze calibration less tedious and more flexible. in Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). ACM, New York, pp. 261-270. https://doi.org/10.1145/2501988.2501998

APA

Pfeuffer, K., Vidal, M., Turner, J., Bulling, A., & Gellersen, H. (2013). Pursuit calibration: making gaze calibration less tedious and more flexible. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13) (pp. 261-270). ACM. https://doi.org/10.1145/2501988.2501998

Vancouver

Pfeuffer K, Vidal M, Turner J, Bulling A, Gellersen H. Pursuit calibration: making gaze calibration less tedious and more flexible. In Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). New York: ACM. 2013. p. 261-270 doi: 10.1145/2501988.2501998

Author

Pfeuffer, Ken ; Vidal, Melodie ; Turner, Jayson et al. / Pursuit calibration: making gaze calibration less tedious and more flexible. Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). New York : ACM, 2013. pp. 261-270

Bibtex

@inproceedings{1375fefb0c3343a0984821d7994e1637,
title = "Pursuit calibration: making gaze calibration less tedious and more flexible",
abstract = "Eye gaze is a compelling interaction modality but requires user calibration before interaction can commence. State of the art procedures require the user to fixate on a succession of calibration markers, a task that is often experienced as difficult and tedious. We present pursuit calibration, a novel approach that, unlike existing methods, is able to detect the user's attention to a calibration target. This is achieved by using moving targets, and correlation of eye movement and target trajectory, implicitly exploiting smooth pursuit eye movement. Data for calibration is then only sampled when the user is attending to the target. Because of its ability to detect user attention, pursuit calibration can be performed implicitly, which enables more flexible designs of the calibration task. We demonstrate this in application examples and user studies, and show that pursuit calibration is tolerant to interruption, can blend naturally with applications and is able to calibrate users without their awareness.",
author = "Ken Pfeuffer and Melodie Vidal and Jayson Turner and Andreas Bulling and Hans Gellersen",
year = "2013",
doi = "10.1145/2501988.2501998",
language = "English",
isbn = "9781450322683",
pages = "261--270",
booktitle = "Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13)",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Pursuit calibration: making gaze calibration less tedious and more flexible

AU - Pfeuffer, Ken

AU - Vidal, Melodie

AU - Turner, Jayson

AU - Bulling, Andreas

AU - Gellersen, Hans

PY - 2013

Y1 - 2013

N2 - Eye gaze is a compelling interaction modality but requires user calibration before interaction can commence. State of the art procedures require the user to fixate on a succession of calibration markers, a task that is often experienced as difficult and tedious. We present pursuit calibration, a novel approach that, unlike existing methods, is able to detect the user's attention to a calibration target. This is achieved by using moving targets, and correlation of eye movement and target trajectory, implicitly exploiting smooth pursuit eye movement. Data for calibration is then only sampled when the user is attending to the target. Because of its ability to detect user attention, pursuit calibration can be performed implicitly, which enables more flexible designs of the calibration task. We demonstrate this in application examples and user studies, and show that pursuit calibration is tolerant to interruption, can blend naturally with applications and is able to calibrate users without their awareness.

AB - Eye gaze is a compelling interaction modality but requires user calibration before interaction can commence. State of the art procedures require the user to fixate on a succession of calibration markers, a task that is often experienced as difficult and tedious. We present pursuit calibration, a novel approach that, unlike existing methods, is able to detect the user's attention to a calibration target. This is achieved by using moving targets, and correlation of eye movement and target trajectory, implicitly exploiting smooth pursuit eye movement. Data for calibration is then only sampled when the user is attending to the target. Because of its ability to detect user attention, pursuit calibration can be performed implicitly, which enables more flexible designs of the calibration task. We demonstrate this in application examples and user studies, and show that pursuit calibration is tolerant to interruption, can blend naturally with applications and is able to calibrate users without their awareness.

U2 - 10.1145/2501988.2501998

DO - 10.1145/2501988.2501998

M3 - Conference contribution/Paper

SN - 9781450322683

SP - 261

EP - 270

BT - Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13)

PB - ACM

CY - New York

ER -