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  • WeirRashidNoble_FSE_VAR2016

    Rights statement: © ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in FSE 2016 Proceedings of the 2016 24th ACM SIGSOFT International Symposium on Foundations of Software Engineering http://dx.doi.org/10.1145/2950290.2983981

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Reaching the Masses: A New Subdiscipline of App Programmer Education

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date13/11/2016
Host publicationFSE 2016 Proceedings of the 2016 24th ACM SIGSOFT International Symposium on Foundations of Software Engineering
Place of PublicationNew York
PublisherACM
Pages936-939
Number of pages4
ISBN (print)9781450342186
<mark>Original language</mark>English

Abstract

Programmers’ lack of knowledge and interest in secure development threatens everyone who uses mobile apps. The rise of apps has engaged millions of independent app developers, who rarely encounter any but low level security techniques. But what if software security were presented as a game, or a story, or a discussion? What if learning app security techniques could be fun as well as empowering? Only by introducing the powerful motivating techniques developed for other disciplines can we hope to upskill independent app developers, and achieve the security that we’ll need in 2025 to safeguard our identities and our data.

Bibliographic note

© ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in FSE 2016 Proceedings of the 2016 24th ACM SIGSOFT International Symposium on Foundations of Software Engineering http://dx.doi.org/10.1145/2950290.2983981