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Shake'n'sense: reducing interference for overlapping structured light depth cameras

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Shake'n'sense: reducing interference for overlapping structured light depth cameras. / Butler, D. Alex; Izadi, Shahram; Hilliges, Otmar et al.
Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2012. p. 1933-1936 (CHI '12).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Butler, DA, Izadi, S, Hilliges, O, Molyneaux, D, Hodges, S & Kim, D 2012, Shake'n'sense: reducing interference for overlapping structured light depth cameras. in Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems. CHI '12, ACM, New York, NY, USA, pp. 1933-1936. https://doi.org/10.1145/2207676.2208335

APA

Butler, D. A., Izadi, S., Hilliges, O., Molyneaux, D., Hodges, S., & Kim, D. (2012). Shake'n'sense: reducing interference for overlapping structured light depth cameras. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (pp. 1933-1936). (CHI '12). ACM. https://doi.org/10.1145/2207676.2208335

Vancouver

Butler DA, Izadi S, Hilliges O, Molyneaux D, Hodges S, Kim D. Shake'n'sense: reducing interference for overlapping structured light depth cameras. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems. New York, NY, USA: ACM. 2012. p. 1933-1936. (CHI '12). doi: 10.1145/2207676.2208335

Author

Butler, D. Alex ; Izadi, Shahram ; Hilliges, Otmar et al. / Shake'n'sense: reducing interference for overlapping structured light depth cameras. Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems. New York, NY, USA : ACM, 2012. pp. 1933-1936 (CHI '12).

Bibtex

@inproceedings{577505b79f3d4e70a73d9c3189893d40,
title = "Shake'n'sense: reducing interference for overlapping structured light depth cameras",
abstract = "We present a novel yet simple technique that mitigates the interference caused when multiple structured light depth cameras point at the same part of a scene. The technique is particularly useful for Kinect, where the structured light source is not modulated. Our technique requires only mechanical augmentation of the Kinect, without any need to modify the internal electronics, firmware or associated host software. It is therefore simple to replicate. We show qualitative and quantitative results highlighting the improvements made to interfering Kinect depth signals. The camera frame rate is not compromised, which is a problem in approaches that modulate the structured light source. Our technique is non-destructive and does not impact depth values or geometry. We discuss uses for our technique, in particular within instrumented rooms that require simultaneous use of multiple overlapping fixed Kinect cameras to support whole room interactions.",
author = "Butler, {D. Alex} and Shahram Izadi and Otmar Hilliges and David Molyneaux and Steve Hodges and David Kim",
year = "2012",
doi = "10.1145/2207676.2208335",
language = "English",
isbn = "978-1-4503-1015-4",
series = "CHI '12",
publisher = "ACM",
pages = "1933--1936",
booktitle = "Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems",

}

RIS

TY - GEN

T1 - Shake'n'sense: reducing interference for overlapping structured light depth cameras

AU - Butler, D. Alex

AU - Izadi, Shahram

AU - Hilliges, Otmar

AU - Molyneaux, David

AU - Hodges, Steve

AU - Kim, David

PY - 2012

Y1 - 2012

N2 - We present a novel yet simple technique that mitigates the interference caused when multiple structured light depth cameras point at the same part of a scene. The technique is particularly useful for Kinect, where the structured light source is not modulated. Our technique requires only mechanical augmentation of the Kinect, without any need to modify the internal electronics, firmware or associated host software. It is therefore simple to replicate. We show qualitative and quantitative results highlighting the improvements made to interfering Kinect depth signals. The camera frame rate is not compromised, which is a problem in approaches that modulate the structured light source. Our technique is non-destructive and does not impact depth values or geometry. We discuss uses for our technique, in particular within instrumented rooms that require simultaneous use of multiple overlapping fixed Kinect cameras to support whole room interactions.

AB - We present a novel yet simple technique that mitigates the interference caused when multiple structured light depth cameras point at the same part of a scene. The technique is particularly useful for Kinect, where the structured light source is not modulated. Our technique requires only mechanical augmentation of the Kinect, without any need to modify the internal electronics, firmware or associated host software. It is therefore simple to replicate. We show qualitative and quantitative results highlighting the improvements made to interfering Kinect depth signals. The camera frame rate is not compromised, which is a problem in approaches that modulate the structured light source. Our technique is non-destructive and does not impact depth values or geometry. We discuss uses for our technique, in particular within instrumented rooms that require simultaneous use of multiple overlapping fixed Kinect cameras to support whole room interactions.

U2 - 10.1145/2207676.2208335

DO - 10.1145/2207676.2208335

M3 - Conference contribution/Paper

SN - 978-1-4503-1015-4

T3 - CHI '12

SP - 1933

EP - 1936

BT - Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems

PB - ACM

CY - New York, NY, USA

ER -