Home > Research > Publications & Outputs > Supporting atomic user actions on the table
View graph of relations

Supporting atomic user actions on the table

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

Published

Standard

Supporting atomic user actions on the table. / Aliakseyeu, Dzmitry; Subramanian, Sriram; Alexander, Jason.
Tabletops - Horizontal Interactive Displays. London: Springer Verlag London Ltd, 2010. (Human-Computer Interaction Series).

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

Harvard

Aliakseyeu, D, Subramanian, S & Alexander, J 2010, Supporting atomic user actions on the table. in Tabletops - Horizontal Interactive Displays. Human-Computer Interaction Series, Springer Verlag London Ltd, London. https://doi.org/10.1007/978-1-84996-113-4_10

APA

Aliakseyeu, D., Subramanian, S., & Alexander, J. (2010). Supporting atomic user actions on the table. In Tabletops - Horizontal Interactive Displays (Human-Computer Interaction Series). Springer Verlag London Ltd. https://doi.org/10.1007/978-1-84996-113-4_10

Vancouver

Aliakseyeu D, Subramanian S, Alexander J. Supporting atomic user actions on the table. In Tabletops - Horizontal Interactive Displays. London: Springer Verlag London Ltd. 2010. (Human-Computer Interaction Series). doi: 10.1007/978-1-84996-113-4_10

Author

Aliakseyeu, Dzmitry ; Subramanian, Sriram ; Alexander, Jason. / Supporting atomic user actions on the table. Tabletops - Horizontal Interactive Displays. London : Springer Verlag London Ltd, 2010. (Human-Computer Interaction Series).

Bibtex

@inbook{a05f6fb15a3d4b0e975ff29dc1f06a2b,
title = "Supporting atomic user actions on the table",
abstract = "One of the biggest obstacles that application developers and designers face is a lack of understanding of how to support basic/atomic user interactions. User actions, such as pointing, selecting, scrolling and menu navigation, are often taken for granted in desktop GUI interactions, but have no equivalent interaction techniques in tabletop systems. In this chapter we present a review of the state-of-the-art in interaction techniques for selecting, pointing, rotating, and scrolling. We, first, identify and classify existing techniques, then summarize user studies that were performed with these techniques, and finally identify and formulate design guidelines based on the solutions found. ",
author = "Dzmitry Aliakseyeu and Sriram Subramanian and Jason Alexander",
year = "2010",
doi = "10.1007/978-1-84996-113-4_10",
language = "English",
isbn = "9781849961127",
series = "Human-Computer Interaction Series",
publisher = "Springer Verlag London Ltd",
booktitle = "Tabletops - Horizontal Interactive Displays",

}

RIS

TY - CHAP

T1 - Supporting atomic user actions on the table

AU - Aliakseyeu, Dzmitry

AU - Subramanian, Sriram

AU - Alexander, Jason

PY - 2010

Y1 - 2010

N2 - One of the biggest obstacles that application developers and designers face is a lack of understanding of how to support basic/atomic user interactions. User actions, such as pointing, selecting, scrolling and menu navigation, are often taken for granted in desktop GUI interactions, but have no equivalent interaction techniques in tabletop systems. In this chapter we present a review of the state-of-the-art in interaction techniques for selecting, pointing, rotating, and scrolling. We, first, identify and classify existing techniques, then summarize user studies that were performed with these techniques, and finally identify and formulate design guidelines based on the solutions found.

AB - One of the biggest obstacles that application developers and designers face is a lack of understanding of how to support basic/atomic user interactions. User actions, such as pointing, selecting, scrolling and menu navigation, are often taken for granted in desktop GUI interactions, but have no equivalent interaction techniques in tabletop systems. In this chapter we present a review of the state-of-the-art in interaction techniques for selecting, pointing, rotating, and scrolling. We, first, identify and classify existing techniques, then summarize user studies that were performed with these techniques, and finally identify and formulate design guidelines based on the solutions found.

U2 - 10.1007/978-1-84996-113-4_10

DO - 10.1007/978-1-84996-113-4_10

M3 - Chapter (peer-reviewed)

SN - 9781849961127

T3 - Human-Computer Interaction Series

BT - Tabletops - Horizontal Interactive Displays

PB - Springer Verlag London Ltd

CY - London

ER -