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    Rights statement: © ACM, 2022. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS '22: Designing Interactive Systems ConferenceJune 2022 http://doi.acm.org/10.1145/3532106.3533504

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The Interview Box: Notes on a Prototype System for Video-Recording Remote Interviews

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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The Interview Box: Notes on a Prototype System for Video-Recording Remote Interviews. / Green, David Philip; Lindley, Joseph.
DIS '22 : Designing Interactive Systems Conference. New York: ACM, 2022. p. 1044-1057.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Green DP, Lindley J. The Interview Box: Notes on a Prototype System for Video-Recording Remote Interviews. In DIS '22 : Designing Interactive Systems Conference. New York: ACM. 2022. p. 1044-1057 doi: 10.1145/3532106.3533504

Author

Green, David Philip ; Lindley, Joseph. / The Interview Box : Notes on a Prototype System for Video-Recording Remote Interviews. DIS '22 : Designing Interactive Systems Conference. New York : ACM, 2022. pp. 1044-1057

Bibtex

@inproceedings{2b674b6f7284497d9b9ca1c89b517a62,
title = "The Interview Box: Notes on a Prototype System for Video-Recording Remote Interviews",
abstract = "Video-recording remote interviews can sometimes be necessary or desirable, such as in news broadcasting or documentary-making. However, remote interviews are not currently well-supported by digital tools. Unresolved questions about best practices and the kinds of support needed to facilitate remote interviews have become increasingly relevant since the Covid-19 pandemic. To reflect on these questions and explore the design space for systems to support high quality, remote video-recorded interviews, we conducted an exploratory Research through Design study, drawing on professional media-making techniques, novel interviewing methods and a bespoke intervention: The Interview Box. We provide a detailed summary of our design process and, reflecting on both the successes and failures of our interventions, construct two contributions: technical insights relating to the practical challenges of designing and implementing a remote video interview system, and general insights into the broader interaction design challenges of designing for remote video-recorded interviews.",
author = "Green, {David Philip} and Joseph Lindley",
note = "{\textcopyright} ACM, 2022. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS '22: Designing Interactive Systems ConferenceJune 2022 http://doi.acm.org/10.1145/3532106.3533504",
year = "2022",
month = jun,
day = "13",
doi = "10.1145/3532106.3533504",
language = "English",
pages = "1044--1057",
booktitle = "DIS '22",
publisher = "ACM",

}

RIS

TY - GEN

T1 - The Interview Box

T2 - Notes on a Prototype System for Video-Recording Remote Interviews

AU - Green, David Philip

AU - Lindley, Joseph

N1 - © ACM, 2022. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in DIS '22: Designing Interactive Systems ConferenceJune 2022 http://doi.acm.org/10.1145/3532106.3533504

PY - 2022/6/13

Y1 - 2022/6/13

N2 - Video-recording remote interviews can sometimes be necessary or desirable, such as in news broadcasting or documentary-making. However, remote interviews are not currently well-supported by digital tools. Unresolved questions about best practices and the kinds of support needed to facilitate remote interviews have become increasingly relevant since the Covid-19 pandemic. To reflect on these questions and explore the design space for systems to support high quality, remote video-recorded interviews, we conducted an exploratory Research through Design study, drawing on professional media-making techniques, novel interviewing methods and a bespoke intervention: The Interview Box. We provide a detailed summary of our design process and, reflecting on both the successes and failures of our interventions, construct two contributions: technical insights relating to the practical challenges of designing and implementing a remote video interview system, and general insights into the broader interaction design challenges of designing for remote video-recorded interviews.

AB - Video-recording remote interviews can sometimes be necessary or desirable, such as in news broadcasting or documentary-making. However, remote interviews are not currently well-supported by digital tools. Unresolved questions about best practices and the kinds of support needed to facilitate remote interviews have become increasingly relevant since the Covid-19 pandemic. To reflect on these questions and explore the design space for systems to support high quality, remote video-recorded interviews, we conducted an exploratory Research through Design study, drawing on professional media-making techniques, novel interviewing methods and a bespoke intervention: The Interview Box. We provide a detailed summary of our design process and, reflecting on both the successes and failures of our interventions, construct two contributions: technical insights relating to the practical challenges of designing and implementing a remote video interview system, and general insights into the broader interaction design challenges of designing for remote video-recorded interviews.

U2 - 10.1145/3532106.3533504

DO - 10.1145/3532106.3533504

M3 - Conference contribution/Paper

SP - 1044

EP - 1057

BT - DIS '22

PB - ACM

CY - New York

ER -