Final published version
Licence: CC BY: Creative Commons Attribution 4.0 International License
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Tick-tock
T2 - Revisiting the Influence of Zeitgebers and Cognitive Load on Time Judgments during and after VR Immersion
AU - Andrich, Aliya
AU - Weidner, Florian
AU - Broll, Wolfgang
PY - 2024/9/1
Y1 - 2024/9/1
N2 - Prior research has explored the impact of virtual reality (VR) on human time perception without definitive conclusions. To enhance understanding, we replicated a seminal study, refining it and introducing novel variables. Building upon the original study, we investigated the influence of virtual sun speed and cognitive workload on time perception in a VR environment. Our experiment involved 70 participants estimating time intervals under varying cognitive demands. In addition to assessing time perception during immersion, we examined post-VR time estimations. Contrary to the original study, virtual sun movements did not affect time judgments in VR. However, cognitive workload had a consistent effect, which is consistent with previous findings. Notably, VR immersion affected post-VR time perception of short intervals, a previously overlooked aspect. We contribute to the field by deepening the understanding of time perception dynamics during and after VR experiences and refining earlier findings through replication.
AB - Prior research has explored the impact of virtual reality (VR) on human time perception without definitive conclusions. To enhance understanding, we replicated a seminal study, refining it and introducing novel variables. Building upon the original study, we investigated the influence of virtual sun speed and cognitive workload on time perception in a VR environment. Our experiment involved 70 participants estimating time intervals under varying cognitive demands. In addition to assessing time perception during immersion, we examined post-VR time estimations. Contrary to the original study, virtual sun movements did not affect time judgments in VR. However, cognitive workload had a consistent effect, which is consistent with previous findings. Notably, VR immersion affected post-VR time perception of short intervals, a previously overlooked aspect. We contribute to the field by deepening the understanding of time perception dynamics during and after VR experiences and refining earlier findings through replication.
U2 - 10.1145/3670653.3670667
DO - 10.1145/3670653.3670667
M3 - Conference contribution/Paper
VL - 2
T3 - Proceedings of Mensch und Computer 2024
SP - 360
EP - 369
BT - MuC '24: Proceedings of Mensch und Computer 2024
PB - ACM
CY - New York
ER -