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Touch & Interact: Applied to a Tourist Guide Prototype.

Research output: Contribution to conference - Without ISBN/ISSN Otherpeer-review

Published

Standard

Touch & Interact: Applied to a Tourist Guide Prototype. / Hardy, Robert; Rukzio, Enrico; Wagner, Matthias et al.
2008. Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008), Monaco.

Research output: Contribution to conference - Without ISBN/ISSN Otherpeer-review

Harvard

Hardy, R, Rukzio, E, Wagner, M & Paolucci, M 2008, 'Touch & Interact: Applied to a Tourist Guide Prototype.', Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008), Monaco, 28/04/08 - 30/04/08.

APA

Hardy, R., Rukzio, E., Wagner, M., & Paolucci, M. (2008). Touch & Interact: Applied to a Tourist Guide Prototype.. Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008), Monaco.

Vancouver

Hardy R, Rukzio E, Wagner M, Paolucci M. Touch & Interact: Applied to a Tourist Guide Prototype.. 2008. Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008), Monaco.

Author

Hardy, Robert ; Rukzio, Enrico ; Wagner, Matthias et al. / Touch & Interact: Applied to a Tourist Guide Prototype. Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008), Monaco.

Bibtex

@conference{4223690ca84f4e8881e09b2ae6ae3fc4,
title = "Touch & Interact: Applied to a Tourist Guide Prototype.",
abstract = "An ongoing issue for mobile application developers is the limited output capabilities of mobile phones [1]. For this reason, current mobile phones may still fail to fully address the requirements of map, multimedia and information browsing applications. This paper presents Touch & Interact: an NFC (Near Field Communication) interaction technique that utilizes the capabilities of mobile phones and the screen size of public displays. Using the Touch & Interact interaction technique, an NFC phone can touch the display at any position in order to perform selections. During the interaction, both the phone display and public display share the display space. The shared display space is especially useful for separation of public and private information by presenting sensitive information on the phone display. In addition to an auxiliary display, the phone provides extra modalities (e.g. joystick and keypad), storage and additional feedback (audio and haptic). A tourist guide application was developed based on Touch & Interact in order to show the advantages of this interaction technique. Touch & Interact is influenced by traditional desktop interactions and interactions extending the traditional desktop environment such as pick-and-drop.",
keywords = "cs_eprint_id, 2054 cs_uid, 382",
author = "Robert Hardy and Enrico Rukzio and Matthias Wagner and Massimo Paolucci",
year = "2008",
month = sep,
language = "English",
note = "Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008) ; Conference date: 28-04-2008 Through 30-04-2008",

}

RIS

TY - CONF

T1 - Touch & Interact: Applied to a Tourist Guide Prototype.

AU - Hardy, Robert

AU - Rukzio, Enrico

AU - Wagner, Matthias

AU - Paolucci, Massimo

PY - 2008/9

Y1 - 2008/9

N2 - An ongoing issue for mobile application developers is the limited output capabilities of mobile phones [1]. For this reason, current mobile phones may still fail to fully address the requirements of map, multimedia and information browsing applications. This paper presents Touch & Interact: an NFC (Near Field Communication) interaction technique that utilizes the capabilities of mobile phones and the screen size of public displays. Using the Touch & Interact interaction technique, an NFC phone can touch the display at any position in order to perform selections. During the interaction, both the phone display and public display share the display space. The shared display space is especially useful for separation of public and private information by presenting sensitive information on the phone display. In addition to an auxiliary display, the phone provides extra modalities (e.g. joystick and keypad), storage and additional feedback (audio and haptic). A tourist guide application was developed based on Touch & Interact in order to show the advantages of this interaction technique. Touch & Interact is influenced by traditional desktop interactions and interactions extending the traditional desktop environment such as pick-and-drop.

AB - An ongoing issue for mobile application developers is the limited output capabilities of mobile phones [1]. For this reason, current mobile phones may still fail to fully address the requirements of map, multimedia and information browsing applications. This paper presents Touch & Interact: an NFC (Near Field Communication) interaction technique that utilizes the capabilities of mobile phones and the screen size of public displays. Using the Touch & Interact interaction technique, an NFC phone can touch the display at any position in order to perform selections. During the interaction, both the phone display and public display share the display space. The shared display space is especially useful for separation of public and private information by presenting sensitive information on the phone display. In addition to an auxiliary display, the phone provides extra modalities (e.g. joystick and keypad), storage and additional feedback (audio and haptic). A tourist guide application was developed based on Touch & Interact in order to show the advantages of this interaction technique. Touch & Interact is influenced by traditional desktop interactions and interactions extending the traditional desktop environment such as pick-and-drop.

KW - cs_eprint_id

KW - 2054 cs_uid

KW - 382

M3 - Other

T2 - Demonstration at NFC Forum Global Competition at 2nd European NFC Developers Summit (WIMA 2008)

Y2 - 28 April 2008 through 30 April 2008

ER -