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Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment

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Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment. / Pressey, Andrew; Salciuviene, Laura; Barnes, Stuart.
In: International Journal of Online Marketing, Vol. 3, No. 1, 2013, p. 31-46.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

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Pressey A, Salciuviene L, Barnes S. Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment. International Journal of Online Marketing. 2013;3(1):31-46. doi: 10.4018/ijom.2013010103

Author

Pressey, Andrew ; Salciuviene, Laura ; Barnes, Stuart. / Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment. In: International Journal of Online Marketing. 2013 ; Vol. 3, No. 1. pp. 31-46.

Bibtex

@article{a05a2fff98354e588fff707e6ffdc94d,
title = "Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment",
abstract = "The purpose of the study is to examine the effects of emotional states on higher-order need attainment in the computer-mediated environment. A survey data were collected from 404 adult visitors within the Second Life of virtual worlds. The findings suggest that the emotional states exert significant effects on attainment of higher-order needs (i.e. belongingness, esteem and self-actualization); the flow emotional state exerts a greater effect on attaining higher-order needs than the remaining emotional states of anxiety, confusion and apathy. Companies with presence in the Second Life of virtual worlds will be able to make more informed decisions when directing their efforts to enhance visitors{\textquoteright} emotional experiences in their virtual islands.",
author = "Andrew Pressey and Laura Salciuviene and Stuart Barnes",
year = "2013",
doi = "10.4018/ijom.2013010103",
language = "English",
volume = "3",
pages = "31--46",
journal = "International Journal of Online Marketing",
issn = "2156-1745",
publisher = "Information Resources Management Association",
number = "1",

}

RIS

TY - JOUR

T1 - Uncovering relationships between emotional states and higher-order needs: enhancing consumer emotional experiences in computer-mediated environment

AU - Pressey, Andrew

AU - Salciuviene, Laura

AU - Barnes, Stuart

PY - 2013

Y1 - 2013

N2 - The purpose of the study is to examine the effects of emotional states on higher-order need attainment in the computer-mediated environment. A survey data were collected from 404 adult visitors within the Second Life of virtual worlds. The findings suggest that the emotional states exert significant effects on attainment of higher-order needs (i.e. belongingness, esteem and self-actualization); the flow emotional state exerts a greater effect on attaining higher-order needs than the remaining emotional states of anxiety, confusion and apathy. Companies with presence in the Second Life of virtual worlds will be able to make more informed decisions when directing their efforts to enhance visitors’ emotional experiences in their virtual islands.

AB - The purpose of the study is to examine the effects of emotional states on higher-order need attainment in the computer-mediated environment. A survey data were collected from 404 adult visitors within the Second Life of virtual worlds. The findings suggest that the emotional states exert significant effects on attainment of higher-order needs (i.e. belongingness, esteem and self-actualization); the flow emotional state exerts a greater effect on attaining higher-order needs than the remaining emotional states of anxiety, confusion and apathy. Companies with presence in the Second Life of virtual worlds will be able to make more informed decisions when directing their efforts to enhance visitors’ emotional experiences in their virtual islands.

U2 - 10.4018/ijom.2013010103

DO - 10.4018/ijom.2013010103

M3 - Journal article

VL - 3

SP - 31

EP - 46

JO - International Journal of Online Marketing

JF - International Journal of Online Marketing

SN - 2156-1745

IS - 1

ER -