Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - VORTEX
T2 - CHI 2011
AU - Karnik, Abhijit
AU - Henderson, Archie
AU - Dean, Andrew
AU - Pang, Howard
AU - Campbell, Thomas
AU - Sakurai, Satoshi
AU - Herrmann, Guido
AU - Izadi, Shahram
AU - Kitamura, Yoshifumi
AU - Subramanian, Sriram
PY - 2011
Y1 - 2011
N2 - True 3D display systems like volumetric displays allow generation of autostereoscopic, multi-view 3D content that has real physical dimensions. However their uptake as a research tool within the HCI community is limited largely due to difficulties in buying or building such displays. The choice of commercially available systems is limited and constrains the flexibility of their use in terms of interaction capabilities, display features and integration with multi-display environments (MDEs). In this paper we describe the steps involved in creating custom volumetric display from easily available components. By building a touch-enabled volumetric display we walk-through the steps involved in the process. This will enable us to explore various interactive systems, associated techniques and challenges related to integration of the device into a MDE.
AB - True 3D display systems like volumetric displays allow generation of autostereoscopic, multi-view 3D content that has real physical dimensions. However their uptake as a research tool within the HCI community is limited largely due to difficulties in buying or building such displays. The choice of commercially available systems is limited and constrains the flexibility of their use in terms of interaction capabilities, display features and integration with multi-display environments (MDEs). In this paper we describe the steps involved in creating custom volumetric display from easily available components. By building a touch-enabled volumetric display we walk-through the steps involved in the process. This will enable us to explore various interactive systems, associated techniques and challenges related to integration of the device into a MDE.
KW - isotropic displays
KW - swept volumetric display
KW - true 3D
KW - volumetric display
U2 - 10.1145/1979742.1979870
DO - 10.1145/1979742.1979870
M3 - Conference contribution/Paper
SN - 9781450302685
SP - 2017
EP - 2022
BT - CHI EA '11 CHI '11 Extended Abstracts on Human Factors in Computing Systems
PB - ACM
CY - New York, NY, USA
Y2 - 7 May 2011 through 12 May 2011
ER -