Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Chapter
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Chapter
}
TY - CHAP
T1 - Watchconnect
T2 - a toolkit for prototyping smartwatch-centric cross-device applications
AU - Houben, S.
AU - Marquardt, N.
PY - 2015/4/18
Y1 - 2015/4/18
N2 - People increasingly use smartwatches in tandem with other devices such as smartphones, laptops or tablets. This allows for novel cross-device applications that use the watch as both input device and output display. However, despite the in-creasing availability of smartwatches, prototyping cross-device watch-centric applications remains a challenging task. Developers are limited in the applications they can explore as available toolkits provide only limited access to different types of input sensors for cross-device interactions. To address this problem, we introduce WatchConnect, a toolkit for rapidly prototyping cross-device applications and interaction techniques with smartwatches. The toolkit provides developers with (i) an extendable hardware platform that emulates a smartwatch, (ii) a UIframework that integrates with an existing UI builder, and (iii) a rich set of input and output events using a range of built-in sensor mappings. We demonstrate the versatility and design space of the toolkit with five interaction techniques and applications.
AB - People increasingly use smartwatches in tandem with other devices such as smartphones, laptops or tablets. This allows for novel cross-device applications that use the watch as both input device and output display. However, despite the in-creasing availability of smartwatches, prototyping cross-device watch-centric applications remains a challenging task. Developers are limited in the applications they can explore as available toolkits provide only limited access to different types of input sensors for cross-device interactions. To address this problem, we introduce WatchConnect, a toolkit for rapidly prototyping cross-device applications and interaction techniques with smartwatches. The toolkit provides developers with (i) an extendable hardware platform that emulates a smartwatch, (ii) a UIframework that integrates with an existing UI builder, and (iii) a rich set of input and output events using a range of built-in sensor mappings. We demonstrate the versatility and design space of the toolkit with five interaction techniques and applications.
KW - Cross-device interaction
KW - Gestural interaction
KW - Interface design
KW - Rapid pro-totyping
KW - Smartwatch
KW - Toolkit
U2 - 10.1145/2702123.2702215
DO - 10.1145/2702123.2702215
M3 - Chapter
SN - 9781450331456
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 1247
EP - 1256
BT - CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems
PB - ACM
CY - New York
ER -