Rights statement: © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3375172
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Available under license: CC BY-NC: Creative Commons Attribution-NonCommercial 4.0 International License
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Where art meets technology
T2 - Integrating tangible and intelligent tools in creative processes
AU - Koch, Janin
AU - Pearson, Jennifer
AU - Lucero, A.
AU - Sturdee, M.
AU - Mackay, W.E.
AU - Lewis, Makayla
AU - Robinson, Simon
N1 - © ACM, 2020. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems http://doi.acm.org/10.1145/3334480.3375172
PY - 2020/4/25
Y1 - 2020/4/25
N2 - Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools. The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society. As technology takes a more significant role in supporting art and design what will this mean for the individual artist or designer? The focus of this workshop is to bring together researchers and practitioners to explore what the future of digital art and design will hold. The exploration will centre around synthesizing key challenges and questions, along with ideas for future interaction technologies that consider mobile and tangible aspects of digital art.
AB - Art and design are essential aspects of our culture and how we interact with the world. Artists and designers use a wide selection of tools, whose impact is rapidly growing with the progression of digital technologies. This change has opened up new opportunities for the CHI community to build creative supportive tools. The digital switch has come with many benefits such as lowering barriers, mobile work environments and mass production for distribution of work. Along with these benefits we also see challenges for art and design work and its future perception in society. As technology takes a more significant role in supporting art and design what will this mean for the individual artist or designer? The focus of this workshop is to bring together researchers and practitioners to explore what the future of digital art and design will hold. The exploration will centre around synthesizing key challenges and questions, along with ideas for future interaction technologies that consider mobile and tangible aspects of digital art.
KW - Art
KW - Co-creative ai
KW - Creativity support tools
KW - Design
KW - Dialogue-labs
KW - Tangible interaction
KW - Human engineering
KW - Art and designs
KW - Creative process
KW - Digital switch
KW - Digital technologies
KW - Intelligent tools
KW - Interaction technology
KW - Mass production
KW - Supportive tools
KW - Arts computing
U2 - 10.1145/3334480.3375172
DO - 10.1145/3334480.3375172
M3 - Conference contribution/Paper
SN - 9781450368193
SP - 1
EP - 7
BT - 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020
PB - ACM
CY - New York
ER -