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Why here and now. / Rizzo, A.
; Rubegni, E.; Caporali, M.
Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments: UAHCI 2009. ed. / C. Stephanidis. Berlin: Springer-Verlag, 2009. p. 729-737 (Lecture Notes in Computer Science; Vol. 5615).
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Harvard
Rizzo, A
, Rubegni, E & Caporali, M 2009,
Why here and now. in C Stephanidis (ed.),
Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments: UAHCI 2009. Lecture Notes in Computer Science, vol. 5615, Springer-Verlag, Berlin, pp. 729-737.
https://doi.org/10.1007/978-3-642-02710-9_81
APA
Vancouver
Rizzo A
, Rubegni E, Caporali M.
Why here and now. In Stephanidis C, editor, Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments: UAHCI 2009. Berlin: Springer-Verlag. 2009. p. 729-737. (Lecture Notes in Computer Science). doi: 10.1007/978-3-642-02710-9_81
Author
Rizzo, A.
; Rubegni, E. ; Caporali, M. /
Why here and now. Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments: UAHCI 2009. editor / C. Stephanidis. Berlin : Springer-Verlag, 2009. pp. 729-737 (Lecture Notes in Computer Science).
Bibtex
@inproceedings{0866030d06da4068893c9679c9066198,
title = "Why here and now",
abstract = "The paper presents our vision in the process of creating new objects and things, based on reducing the estrangement of Internet content consumption by conceiving interaction modalities suitable for social activities occurring in the here-and-now, in real-time and real-place. These aspects should be incorporated in interactive artefacts not only for the contents consumption but also for editing and manipulating information. We present some projects and concepts that go in this direction, and among them we show the design solutions developed in our laboratory that aim to enhance the role of the physical location, social and cultural environment in affecting the contents and the way to interact with them. {\textcopyright} 2009 Springer Berlin Heidelberg.",
keywords = "Design for all, Human-Computer Interaction, Interaction design, Internet of Things, Situated Editing, Tangible User Interface, Ubiquitous computing, Design, Internet, Knowledge management, User interfaces, Human computer interaction",
author = "A. Rizzo and E. Rubegni and M. Caporali",
year = "2009",
doi = "10.1007/978-3-642-02710-9_81",
language = "English",
isbn = "3642027091 ",
series = "Lecture Notes in Computer Science",
publisher = "Springer-Verlag",
pages = "729--737",
editor = "C. Stephanidis",
booktitle = "Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments",
}
RIS
TY - GEN
T1 - Why here and now
AU - Rizzo, A.
AU - Rubegni, E.
AU - Caporali, M.
PY - 2009
Y1 - 2009
N2 - The paper presents our vision in the process of creating new objects and things, based on reducing the estrangement of Internet content consumption by conceiving interaction modalities suitable for social activities occurring in the here-and-now, in real-time and real-place. These aspects should be incorporated in interactive artefacts not only for the contents consumption but also for editing and manipulating information. We present some projects and concepts that go in this direction, and among them we show the design solutions developed in our laboratory that aim to enhance the role of the physical location, social and cultural environment in affecting the contents and the way to interact with them. © 2009 Springer Berlin Heidelberg.
AB - The paper presents our vision in the process of creating new objects and things, based on reducing the estrangement of Internet content consumption by conceiving interaction modalities suitable for social activities occurring in the here-and-now, in real-time and real-place. These aspects should be incorporated in interactive artefacts not only for the contents consumption but also for editing and manipulating information. We present some projects and concepts that go in this direction, and among them we show the design solutions developed in our laboratory that aim to enhance the role of the physical location, social and cultural environment in affecting the contents and the way to interact with them. © 2009 Springer Berlin Heidelberg.
KW - Design for all
KW - Human-Computer Interaction
KW - Interaction design
KW - Internet of Things
KW - Situated Editing
KW - Tangible User Interface
KW - Ubiquitous computing
KW - Design
KW - Internet
KW - Knowledge management
KW - User interfaces
KW - Human computer interaction
U2 - 10.1007/978-3-642-02710-9_81
DO - 10.1007/978-3-642-02710-9_81
M3 - Conference contribution/Paper
SN - 3642027091
SN - 9783642027093
T3 - Lecture Notes in Computer Science
SP - 729
EP - 737
BT - Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments
A2 - Stephanidis, C.
PB - Springer-Verlag
CY - Berlin
ER -