Rights statement: © ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in C&C '19 Proceedings of the 2019 on Creativity and Cognition http://doi.acm.org/10.1145/3325480.3326584
Accepted author manuscript, 640 KB, PDF document
Available under license: CC BY-NC-ND: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
ZenG : AR neurofeedback for meditative mixed reality. / Potts, Dominic; Loveys, Kate; Ha, HyunYoung et al.
C&C '19 Proceedings of the 2019 on Creativity and Cognition. New York : ACM, 2019. p. 583-590.Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - ZenG
T2 - AR neurofeedback for meditative mixed reality
AU - Potts, Dominic
AU - Loveys, Kate
AU - Ha, HyunYoung
AU - Huang, Shaoyan
AU - Billinghurst, Mark
AU - Broadbent, Elizabeth
N1 - © ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in C&C '19 Proceedings of the 2019 on Creativity and Cognition http://doi.acm.org/10.1145/3325480.3326584
PY - 2019/6/13
Y1 - 2019/6/13
N2 - In this paper we present ZenG, a neurofeedback ARapplication concept based on Zen Gardening to fostercreativity, self-awareness, and relaxation through embodiedinteractions in a mixed reality environment. We developedan initial prototype which combined physiological sensingthrough EEG with AR visualisation on the Magic LeapDisplay. We evaluated the prototype through preliminaryuser testing with 12 adults. Results suggest users found theexperience to be enjoyable and relaxing, however theapplication could be improved by including more featuresand functionality. ZenG shows the potential for AR toprovide immersive and interactive environments that couldpromote creativity and relaxation, providing solid groundsfor further research.
AB - In this paper we present ZenG, a neurofeedback ARapplication concept based on Zen Gardening to fostercreativity, self-awareness, and relaxation through embodiedinteractions in a mixed reality environment. We developedan initial prototype which combined physiological sensingthrough EEG with AR visualisation on the Magic LeapDisplay. We evaluated the prototype through preliminaryuser testing with 12 adults. Results suggest users found theexperience to be enjoyable and relaxing, however theapplication could be improved by including more featuresand functionality. ZenG shows the potential for AR toprovide immersive and interactive environments that couldpromote creativity and relaxation, providing solid groundsfor further research.
KW - Mindfulness technology
KW - Mixed reality
KW - Neurofeedback
KW - Concept-based
KW - Immersive
KW - Interactive Environments
KW - Mixed-reality environment
KW - Self awareness
U2 - 10.1145/3325480.3326584
DO - 10.1145/3325480.3326584
M3 - Conference contribution/Paper
SN - 9781450359177
SP - 583
EP - 590
BT - C&C '19 Proceedings of the 2019 on Creativity and Cognition
PB - ACM
CY - New York
ER -