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Paul Coulton supervises 14 postgraduate research students. If these students have produced research profiles, these are listed below:

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Professor Paul Coulton

Professor of Speculative and Game Design

Paul Coulton

Lancaster University

The LICA Building



Tel: +44 1524 510393

Research overview

My research largely falls into what is known as Game Studies, an area of research that deals with the critical study of digital and non-digital games. More specifically, it focuses on game design, players and their role in society and culture. This means that Game Studies has evolved naturally as an inter-disciplinary field with researchers and academics from a multitude of areas, such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies and communication, etc. This activity is embodied as ‘research through design’ and, in particular, to the design of speculative physical/digital interactive games, playful experiences, and artefacts. Much of this research is conducted using an, 'situated' evaluation methodology in that I utilise 'app stores' and social networks as an experimental platforms. This element of my work has led to international recognition by industry as well as academia in that I was selected as one of 50 most talented mobile developers worldwide from a community of over 2 million to be a founding Nokia Champion and the first academic invited to speak at the mobile section of the Game Developers Conference. Increasingly, my work encompasses the non-entertainment use of ‘gameful design’ across a range of application areas and increasingly the use of Design Fiction as a way of exploring digital futures for areas such as the Internet of Things and Digital Empathy. 

PhD supervision

Speculative Design, Critical Design, Design Fiction, Design Futures, Design as Rhetoric, Game Design

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