Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Time-wARpXplorer: creating a playful experience in an urban time warp

    Lochrie, M., Čopič Pucihar, K., Gradinar, A. & Coulton, P., 31/05/2013. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  3. Published

    Designing seamless mobile augmented reality location based game interfaces

    Lochrie, M., Čopič Pucihar, K., Gradinar, A. & Coulton, P., 2/12/2013, MoMM '13 Proceedings of International Conference on Advances in Mobile Computing & Multimedia. New York: ACM, p. 412 1 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Mobilising Monopoly: game design, place and social values

    Lochrie, M., Gazzard, A., Gradinar, A. & Coulton, P., 4/04/2014, Proceedings of 9th International Conference on the Foundations of Digital Games. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Visualising the flow of a local economy to encourage inter- community trading: adding bits to BARTER

    Lochrie, M., Coulton, P., Huck, J., Hallam, M., Whittle, J. & Knowles, B., 29/10/2014, Proceedings of the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 14). New York: ACM, p. 899-902 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Revealing flows in the local economy through visualisations: customers, [clicks/cliques] and clusters

    Lochrie, M., Whittle, J., Knowles, B., Huck, J., Coulton, P. & Hallam, M., 6/11/2014, AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services. New York: ACM, p. 148-151 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Ambient Conversations using a Physical Avatar

    Lund, K. J., Coulton, P. & Edwards, R., 10/2009, MindTrek '09 Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era. New York: ACM, p. 11-14 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Enabling emergent behaviour in location based games.

    Lund, K., Lochrie, M. & Coulton, P., 6/10/2010, MindTrek '10 Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 78-85 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Participation inequality in mobile location games

    Lund, K., Coulton, P. & Wilson, A., 10/11/2011, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Free All Monsters! a context-aware location based game

    Lund, K. J., Coulton, P. & Wilson, A., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, p. 675-678 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Back to top