Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Enhanced virtual transparency in handheld AR
T2 - MobileHCI 2013 15th International Conference on Human-Computer Interaction with Mobile Devices and Services
AU - Čopič Pucihar, Klen
AU - Coulton, Paul
PY - 2013/8/27
Y1 - 2013/8/27
N2 - Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm in which a magic-lens is a transparent interface. Such transparency is usually implemented by rendering camera captured video on the device’s screen. The transparency quality is limited by the video stream quality which may be affected by: unfocused camera lens, poor lighting conditions and limited video stream resolution. All these factors may reduce the readability of the AR scene. To address quality of rendering and increase scene readability, this paper presents an enhanced virtual transparency solution where segments of the scene are replaced by high definition digital content. The proposed enhanced virtual transparency is demonstrated through the design of a digital magnifying glass which has been implemented on of-the-shelf mobile phone.
AB - Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm in which a magic-lens is a transparent interface. Such transparency is usually implemented by rendering camera captured video on the device’s screen. The transparency quality is limited by the video stream quality which may be affected by: unfocused camera lens, poor lighting conditions and limited video stream resolution. All these factors may reduce the readability of the AR scene. To address quality of rendering and increase scene readability, this paper presents an enhanced virtual transparency solution where segments of the scene are replaced by high definition digital content. The proposed enhanced virtual transparency is demonstrated through the design of a digital magnifying glass which has been implemented on of-the-shelf mobile phone.
KW - mobile
KW - augmented reality
U2 - 10.1145/2493190.2494654
DO - 10.1145/2493190.2494654
M3 - Conference contribution/Paper
BT - Proceedings of Mobile HCI 2013
PB - ACM
Y2 - 27 August 2013 through 30 August 2013
ER -