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Interactive Systems

  1. Published

    Feet movement in desktop 3D interaction

    Simeone, A. L., Velloso, E., Alexander, J. & Gellersen, H., 26/04/2014, 3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE, p. 71-74 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Select and apply: understanding how users act upon objects across devices

    Simeone, A., Chong, M. K., Sas, C. & Gellersen, H., 08/2015, In: Personal and Ubiquitous Computing. 19, 5-6, p. 881-896 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Published

    Substitutional reality: using the physical environment to design virtual reality experiences

    Simeone, A. L., Velloso, E. & Gellersen, H., 04/2015, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, p. 3307-3316 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Three-point interaction: combining bi-manual direct touch with gaze

    Simeone, A. L., Bulling, A., Alexander, J. & Gellersen, H., 7/06/2016, AVI '16 Proceedings of the International Working Conference on Advanced Visual Interfaces. New York: ACM, p. 168-175 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    A public ideation of shape-changing applications

    Sturdee, M., Hardy, J., Dunn, N. & Alexander, J., 2015, ITS '15 Proceedings of the 2015 International Conference on Interactive Tabletops and Surfaces. New York: ACM, p. 219-228 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Design fiction: how to build a Voight Kampff machine

    Sturdee, M., Coulton, P., Lindley, J., Stead, M., Akmal, H. A. & Hudson-Smith, A., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 375-386 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. E-pub ahead of print

    Using Design Fiction to Inform Shape-Changing Interface Design and Use

    Sturdee, M., 14/04/2017, (E-pub ahead of print) Design for Next, 12th EAD Conference Proceedings. European Academy of Design, 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Drawing design futures for shape-changing interfaces

    Sturdee, M., 13/06/2017, DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 399-401 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Using Design Fiction to Inform Shape-Changing Interface Design and Use

    Sturdee, M., Coulton, P. & Alexander, J. M., 6/09/2017, In: The Design Journal. 20, Suppl. 1, p. S4146-S4157 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    Analysis and Classification of Shape-Changing Interfaces for Design and Application-based Research

    Sturdee, M. & Alexander, J., 3/01/2018, In: ACM Computing Surveys. 51, 1, p. 2:1-2:32 32 p., 2.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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