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Interactive Systems

  1. Published

    Orbits: gaze interaction for smart watches using smooth pursuit eye movements

    Abreu Esteves, A., Velloso, E., Bulling, A. & Gellersen, H., 8/11/2015, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, p. 457-466 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Orbits: enabling gaze interaction in smart watches using moving targets

    Abreu Esteves, A. E., Velloso, E., Bulling, A. & Gellersen, H-W. G., 7/08/2015, UbiComp/ISWC'15 Adjunct. Osaka: ACM, p. 419-422 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction

    Pfeuffer, K., Alexander, J. & Gellersen, H., 7/05/2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York: ACM Press, p. 2845-2856 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Physikit: data engagement through physical ambient visualizations in the home

    Houben, S., Golsteijn, C., Gallacher, S., Johnson, R., Bakker, S., Marquardt, N., Capra, L. & Rogers, Y., 7/05/2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems Pages 1608-1619 . New York: ACM, p. 1608-1619 12 p. (Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Playful Research Fiction: A Fictional Conference

    Kirman, B., Lindley, J. G., Blythe, M., Coulton, P., Lawson, S., Linehan, C., Maxwell, D., O'Hara, D., Sturdee, M. & Thomas, V., 07/2018, Funology 2: From Usability to Enjoyment. Blythe, M. & Monk, A. (eds.). Springer, p. 157-173 17 p. (Human-Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  6. Published

    PolySurface: a design approach for rapid prototyping of shape-changing displays using semi-solid surfaces

    Everitt, A. & Alexander, J., 10/06/2017, p. 1283-1294. 12 p.

    Research output: Contribution to conference - Without ISBN/ISSN Otherpeer-review

  7. Published

    Portallax: bringing 3D displays capabilities to handhelds

    Martinez Plasencia, D., Karnik, A., Martinez Muñoz, J. & Subramanian, S., 10/2014, MobileHCI '14 Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services. New York: ACM, p. 145-154 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    PSOVIS: An interactive tool for extracting post-saccadic oscillations from eye movement data

    Mardanbegi, D., Wilcockson, T., Xia, B., Gellersen, H-W. G., Crawford, T. J. & Sawyer, P., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  9. Published

    Pupil-canthi-ratio: a calibration-free method for tracking horizontal gaze direction

    Zhang, Y., Bulling, A. & Gellersen, H., 2014, AVI '14 Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces. New York: ACM, p. 129-132 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Pursuits: spontaneous eye-based interaction for dynamic interfaces

    Vidal, M., Bulling, A. & Gellersen, H., 10/2014, In: SIGMOBILE Mobile Computing and Communications Review. 18, 4, p. 8-10 3 p.

    Research output: Contribution to Journal/MagazineJournal article

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