Home > Research > Researchers > Dr Dan Burnett > Publications

Dr Dan Burnett

Formerly at Lancaster University

  1. Published

    Games as speculative design: allowing players to consider alternate presents and plausible futures

    Coulton, P., Burnett, D. & Gradinar, A. I., 1/06/2016, Proceedings of Design Research Society Conference 2016. Lloyd, P. & Bohemia, E. (eds.). Design Research Society, p. 1609-1626 18 p. (Proceedings of DRS 2016; vol. 4).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Perceptive media: adaptive storytelling for digital broadcast

    Gradinar, A., Burnett, D., Coulton, P., Forrester, I., Watkins, M., Scutt, T. & Murphy, E., 14/09/2015, Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer, p. 586-589 4 p. (Lecture Notes in Computer Science; vol. 9299).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Physical playlist: bringing back the mix-tape

    Burnett, D., Gradinar, A., Porter, J., Stead, M., Coulton, P. & Forrester, I., 14/09/2015, Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer, p. 72-78 7 p. (Lecture Notes in Computer Science; vol. 9299).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Providing both physical and perceived affordances using physical games pieces on touch based tablets

    Burnett, D., Coulton, P. & Lewis, A., 21/07/2012, IE '12 Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System. New York: ACM Press, 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Scarecrows, robots and time machines

    Coulton, P., Race, N. & Burnett, D., 4/11/2013. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  6. Published

    Supporting Real-Time Contextual Inquiry through Sensor Data

    Gorkovenko, K., Murray-Rust, D., Burnett, D., Thorp, J. & Richards, D., 9/11/2019.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  7. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  8. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Visual abstraction for games on large public displays

    Gullick, D., Burnett, D. & Coulton, P., 28/06/2016, Proceedings of 8th International Conference on Intelligent Technologies for Interactive Entertainment. Springer, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services

    Burnett, D. J. & Coulton, P., 6/09/2017, In: The Design Journal. 20, Suppl. 1, p. S3620-S3629 10 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

Back to top