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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  2. Published

    Exploring design implications for IoT products and services through comprehensive case studies

    Lee, B. Y., Cooper, R., Hands, D. & Coulton, P., 6/06/2021.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  3. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In: Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  4. Published

    Extending Cyberspace:Location Based Games Using Cellular Phones.

    Rashid, O., Mullins, I., Coulton, P. & Edwards, R., 01/2006, In: Computers in Entertainment (CIE). 4, 1, p. 1-18 18 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Published

    Fixing the Future: Cultivating a Capacity to Repair IoT Devices through Experiential Futures

    Pilling, M., Stead, M., Coulton, P. & MacPherson-Pope, T., 13/10/2023, International Association of Societies of Design Research Congress: Life-Changing Design. Design Research Society, 16 p. 168

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Forget the Singularity, its mundane artificial intelligence that should be our immediate concern

    Pilling, F. & Coulton, P., 1/06/2019, In: The Design Journal. 22, Suppl. 1, p. 1135-1146 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. Published

    Fostering off-line interactions through local ubicomp systems: The case of urban development

    Weise, S., Hardy, J., Agarwal, P., Coulton, P., Friday, A. & Chiasson, M., 2012, UbiComp '12 Proceedings of the 2012 ACM Conference on Ubiquitous Computing. New York: ACM, p. 804-805 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Free All Monsters

    Wilson, A. & Coulton, P., 29/08/2010, ISEA 2010 Ruhr 16th International Symposium on Electronic Art. Funke, J., Riekeles, S. & Broeckmann, A. (eds.). Berlin: Revolver Publishing, p. 397-398 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Free All Monsters! a context-aware location based game

    Lund, K. J., Coulton, P. & Wilson, A., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, p. 675-678 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    From the board to the streets: a case study of Local Property Trader

    Gazzard, A., Lochrie, M., Gradinar, A., Coulton, P., Burnett, D. & Kershaw, D., 11/11/2014, In: ToDIGRA. 1, 3, 30 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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