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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Not On Demand: Internet of Things Enabled Energy Temporality

    Lindley, J. G., Coulton, P. & Cooper, R., 12/06/2017, DIS '17 Companion Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 23-27 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Old, Sick And No Health Insurance: Will You Need A Permit To Use Your Homemade Health Wearable?

    Stead, M. & Coulton, P., 10/06/2017, DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. Edinburgh: ACM, p. 101-105 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    On the Internet Everybody Knows You’re a Whatchamacallit (or a Thing)

    Lindley, J. G. & Coulton, P., 6/05/2017. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  4. Published

    PAC-LAN: Mixed reality gaming with RFID enabled mobile phones

    Rashid, O., Bamford, W., Coulton, P., Edwards, R. & Scheible, J., 1/10/2006, In: Computers in Entertainment (CIE). 4, 4, p. 1-17 17 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Published

    PAC-LAN: the human arcade.

    Rashid, O., Bamford, W., Coulton, P. & Edwards, R., 06/2006, ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology. New York: ACM, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  6. Published

    Participation inequality in mobile location games

    Lund, K., Coulton, P. & Wilson, A., 10/11/2011, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Participatory Game Design to Engage a Digitally Excluded Community

    Lochrie, M. I., Coulton, P. & Wilson, A., 09/2011, 5th DiGRA : Think Design Play. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Paths of desire: dynamic visual hierarchies to intentionally influence route decision

    Huck, J., Gradinar, A. I., Coulton, P. & Salinas, L., 30/03/2016. 9 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  9. Published

    Patterns of persuasion for sustainability

    Knowles, B., Blair, L., Walker, S., Coulton, P., Thomas, L. & Mullagh, L., 21/06/2014, DIS '14 Proceedings of the 2014 conference on Designing interactive systems. New York: ACM, p. 1035-1044 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Peer review and design fiction: "Great Scott! The quotes are redacted"

    Lindley, J. & Coulton, P., 9/05/2016, Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 583-595 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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