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AmbiDots: An Ambient Interface to Mediate Casual Social Settings through Peripheral Interaction

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Publication date30/11/2021
Host publicationProceedings of the 33rd Australian Computer-Human Interaction Conference, OzCHI 2021
EditorsGeorge Buchanan, Hilary Davis, Abdullah Al Mahmud, Zhanna Sarsenbayeva, Alessandro Soro, Diego Munoz, Leigh Ellen Potter, Jennyfer Lawrence Taylor, Jess Tsimeris
Place of PublicationNew York
PublisherACM
Pages99-110
Number of pages12
ISBN (electronic)9781450395984
<mark>Original language</mark>English

Publication series

Name33rd Australian Conference on Human-Computer Interaction
PublisherACM

Abstract

Ambient systems leverage mediums such as colour, shape, form, and motion to convey meaningful representations of information in the periphery of the user. This allows users to attend to several streams of information outside of their central attention without invoking additional cognitive load. While previous work explored how this paradigm might enable the user to take on a greater load of practical information, comparatively little work explored the potential this holds to mediate casual social interactions. In this paper, we examine how playful and abstract ambient interfaces leverage ambiguity and curiosity to create unobtrusive peripheral interactions that mediate and facilitate social interactions. We discuss the design and implementation of AmbiDots, an ambiguity-centric ambient system that uses subtle, coloured dots to support peripheral playful interactions in social settings like cafes, restaurants or bars. Our study demonstrates how this system enables various forms of social appropriation without disrupting social interaction.