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Animation Theatre piece on Behavior Planning

Research output: Exhibits, objects and web-based outputsDigital or Visual Products

Published

Standard

Animation Theatre piece on Behavior Planning. Lau, Manfred (Author); Kuffner, James (Author); Mahler, Moshe (Author). 2007.

Research output: Exhibits, objects and web-based outputsDigital or Visual Products

Harvard

APA

Lau, M. (Author), Kuffner, J. (Author), & Mahler, M. (Author). (2007). Animation Theatre piece on Behavior Planning. Digital or Visual Products http://graphics.cs.cmu.edu/projects/behavior_planning_animtheater/

Vancouver

Lau M (Author), Kuffner J (Author), Mahler M (Author). Animation Theatre piece on Behavior Planning 2007.

Author

Lau, Manfred (Author) ; Kuffner, James (Author) ; Mahler, Moshe (Author). / Animation Theatre piece on Behavior Planning. [Digital or Visual Products].

Bibtex

@misc{baa1286e9a6f4698a1e02436c127652d,
title = "Animation Theatre piece on Behavior Planning",
abstract = "This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they navigate an obstacle course. Their motions are generated automatically using our {"}Behavior Planning{"} framework. This framework uses a combination of behavior selection and path planning techniques along with a small number of pre-processed motion capture clips. The motions of the obstacles are pre-specified, and incorporated into the planner. In addition, we can use our {"}Precomputed Search Trees{"} technique to generate these motions much more efficiently than before.",
author = "Manfred Lau and James Kuffner and Moshe Mahler",
year = "2007",
language = "English",

}

RIS

TY - ADVS

T1 - Animation Theatre piece on Behavior Planning

AU - Lau, Manfred

AU - Kuffner, James

AU - Mahler, Moshe

PY - 2007

Y1 - 2007

N2 - This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they navigate an obstacle course. Their motions are generated automatically using our "Behavior Planning" framework. This framework uses a combination of behavior selection and path planning techniques along with a small number of pre-processed motion capture clips. The motions of the obstacles are pre-specified, and incorporated into the planner. In addition, we can use our "Precomputed Search Trees" technique to generate these motions much more efficiently than before.

AB - This animation shows the travails of an explorer, skateboarder, dancer, and a herd of babies as they navigate an obstacle course. Their motions are generated automatically using our "Behavior Planning" framework. This framework uses a combination of behavior selection and path planning techniques along with a small number of pre-processed motion capture clips. The motions of the obstacles are pre-specified, and incorporated into the planner. In addition, we can use our "Precomputed Search Trees" technique to generate these motions much more efficiently than before.

M3 - Digital or Visual Products

ER -