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CATS: Using scenario dramatization to rapidly design public displays for stimulating community interaction

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Publication date2011
Host publicationSIGDOC '11Proceedings of the 29th ACM international conference on Design of communication
PublisherACM
Pages263-266
Number of pages4
ISBN (print)9781450309363
<mark>Original language</mark>English

Abstract

The falling cost of display technology has led to a proliferation of large public displays. However, to move beyond simple advertising kiosks and use public displays as a community tool typically requires a lengthy ethnographic approach. In this paper we describe CATS, a rapid UI design methodology that we developed and used to create a public display system for stimulating community interaction during a large university alumni event. The CATS methodology relies on the co-evolutionary process between (C)oncept design, (A)ctivity design, and (T)echnology design through (S)cenario dramatization. Each of the three design strands occurs simultaneously and is connected through a central scenario dramatization process, in which study participants selectively enact various aspects of the interaction in order to verify and explore different design issues. In this article, we briefly describe the CATS methodology and report on our use experiences. © 2011 ACM.